godot/platform/ios
2024-05-22 10:42:12 -03:00
..
api Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
doc_classes Merge pull request #89790 from bruvzg/ios_safe_delete 2024-04-29 13:00:30 +02:00
export Replace find with contains/has where applicable 2024-05-08 12:37:42 +02:00
app_delegate.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
app_delegate.mm Fix AirPods routing when Play and Record category is used. 2024-03-17 02:39:16 -03:00
detect.py Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
device_metrics.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
device_metrics.m iOS: Add new model identifiers for DPI metrics 2023-01-09 10:58:43 +01:00
display_layer.h [iOS] Restore OpenGLES3 renderer support. 2023-01-22 13:59:52 +02:00
display_layer.mm Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
display_server_ios.h Properly set window class in Wayland 2024-05-22 10:42:12 -03:00
display_server_ios.mm Properly set window class in Wayland 2024-05-22 10:42:12 -03:00
godot_app_delegate.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_app_delegate.m One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_ios.mm Refactor OS exit code to be EXIT_SUCCESS by default 2024-03-08 23:31:24 +01:00
godot_view_renderer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_view_renderer.mm Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
godot_view.h iOS: Fix memory leak on touch input 2023-02-15 09:45:38 +01:00
godot_view.mm [iOS] Fix sensors orientation. 2024-04-23 12:59:24 +03:00
ios_terminal_logger.h [iOS] Improve logger. 2024-01-11 16:59:38 +02:00
ios_terminal_logger.mm [iOS] Improve logger. 2024-01-11 16:59:38 +02:00
ios.h Implement amplitude to Input.vibrate_handheld 2024-05-02 19:09:42 +03:00
ios.mm Implement amplitude to Input.vibrate_handheld 2024-05-02 19:09:42 +03:00
joypad_ios.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
joypad_ios.mm Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
key_mapping_ios.h Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
key_mapping_ios.mm Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
keyboard_input_view.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
keyboard_input_view.mm Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
main.m Remove (or make verbose only) various debug prints. 2023-03-20 08:14:18 +02:00
os_ios.h Implement amplitude to Input.vibrate_handheld 2024-05-02 19:09:42 +03:00
os_ios.mm Implement amplitude to Input.vibrate_handheld 2024-05-02 19:09:42 +03:00
platform_config.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
platform_gl.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
README.md Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
rendering_context_driver_vulkan_ios.h [macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension. 2024-02-13 16:57:02 +02:00
rendering_context_driver_vulkan_ios.mm [macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension. 2024-02-13 16:57:02 +02:00
SCsub Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
tts_ios.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
tts_ios.mm Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
view_controller.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
view_controller.mm Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

See also misc/dist/ios_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation