godot/servers/audio/audio_driver_dummy.h
Emmanouil Papadeas c36460060e
Further refactoring to AudioDriver implementations after #69120.
- Rename all instances of `capture_start()` and `capture_end()` to their new
  names. Fixes #72892.
- More internal renames to match what was started in #69120.
- Use `override` consistently so that such refactoring bugs can be caught.
- Harmonize the order of definition of the overridden virtual methods in each
  audio driver.
- Harmonize prototype for `set_output_device` and `set_input_device`.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-02-09 11:02:00 +01:00

90 lines
3.4 KiB
C++

/**************************************************************************/
/* audio_driver_dummy.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/**************************************************************************/
#ifndef AUDIO_DRIVER_DUMMY_H
#define AUDIO_DRIVER_DUMMY_H
#include "servers/audio_server.h"
#include "core/os/mutex.h"
#include "core/os/thread.h"
#include "core/templates/safe_refcount.h"
class AudioDriverDummy : public AudioDriver {
Thread thread;
Mutex mutex;
int32_t *samples_in = nullptr;
static void thread_func(void *p_udata);
uint32_t buffer_frames = 4096;
int32_t mix_rate = -1;
SpeakerMode speaker_mode = SPEAKER_MODE_STEREO;
int channels;
SafeFlag active;
SafeFlag exit_thread;
bool use_threads = true;
static AudioDriverDummy *singleton;
public:
virtual const char *get_name() const override {
return "Dummy";
};
virtual Error init() override;
virtual void start() override;
virtual int get_mix_rate() const override;
virtual SpeakerMode get_speaker_mode() const override;
virtual void lock() override;
virtual void unlock() override;
virtual void finish() override;
void set_use_threads(bool p_use_threads);
void set_speaker_mode(SpeakerMode p_mode);
void set_mix_rate(int p_rate);
uint32_t get_channels() const;
void mix_audio(int p_frames, int32_t *p_buffer);
static AudioDriverDummy *get_dummy_singleton() { return singleton; }
AudioDriverDummy();
~AudioDriverDummy() {}
};
#endif // AUDIO_DRIVER_DUMMY_H