.. |
physics
|
Merge pull request #91936 from jsjtxietian/body-connect
|
2024-05-15 12:09:50 +02:00 |
animated_sprite_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
animated_sprite_2d.h
|
Optimise Object's get_argument_options
|
2024-02-29 18:00:54 +01:00 |
audio_listener_2d.cpp
|
Expose is_part_of_edited_scene()
|
2024-04-26 11:49:38 +02:00 |
audio_listener_2d.h
|
Hide clip_children for non-drawn CanvasItems
|
2023-01-30 08:22:06 +01:00 |
audio_stream_player_2d.compat.inc
|
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
|
2024-02-08 13:01:50 -06:00 |
audio_stream_player_2d.cpp
|
Merge pull request #91929 from matheusmdx/fix-error-91914
|
2024-05-14 12:07:20 +02:00 |
audio_stream_player_2d.h
|
Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
|
2024-02-08 13:01:50 -06:00 |
back_buffer_copy.cpp
|
Notify child controls when BackBufferCopy's rect changed
|
2023-03-03 17:57:58 +08:00 |
back_buffer_copy.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
camera_2d.cpp
|
Fix Parallax2D fixed timestep interpolation
|
2024-05-26 23:08:35 +02:00 |
camera_2d.h
|
Fixed Timestep Interpolation (2D)
|
2024-03-23 12:28:36 +01:00 |
canvas_group.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
canvas_group.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
canvas_modulate.cpp
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
canvas_modulate.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
cpu_particles_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
cpu_particles_2d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
gpu_particles_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
gpu_particles_2d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
light_2d.cpp
|
fix issue where Light2D does not re-attach itself to new canvas when viewport worlds are shared
|
2024-04-05 17:38:42 -04:00 |
light_2d.h
|
Fixed Timestep Interpolation (2D)
|
2024-03-23 12:28:36 +01:00 |
light_occluder_2d.cpp
|
Fixed Timestep Interpolation (2D)
|
2024-03-23 12:28:36 +01:00 |
light_occluder_2d.h
|
Fixed Timestep Interpolation (2D)
|
2024-03-23 12:28:36 +01:00 |
line_2d.cpp
|
Add closed property to Line2D
|
2023-09-11 11:28:25 +03:00 |
line_2d.h
|
Add closed property to Line2D
|
2023-09-11 11:28:25 +03:00 |
line_builder.cpp
|
Added a specific check for the corner case that went wrong.
|
2024-04-17 12:01:01 +02:00 |
line_builder.h
|
Add closed property to Line2D
|
2023-09-11 11:28:25 +03:00 |
marker_2d.cpp
|
fix: update the location of editor theme
|
2024-04-06 18:03:13 +03:00 |
marker_2d.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
mesh_instance_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
mesh_instance_2d.h
|
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
|
2023-01-12 13:15:31 -08:00 |
multimesh_instance_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
multimesh_instance_2d.h
|
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
|
2023-01-12 13:15:31 -08:00 |
navigation_agent_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
navigation_agent_2d.h
|
Add navigation path simplification
|
2024-04-11 12:32:21 +02:00 |
navigation_link_2d.cpp
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
navigation_link_2d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
navigation_obstacle_2d.cpp
|
Add NavigationObstacle options to affect and carve navigation mesh
|
2024-03-15 01:45:44 +01:00 |
navigation_obstacle_2d.h
|
Add NavigationObstacle options to affect and carve navigation mesh
|
2024-03-15 01:45:44 +01:00 |
navigation_region_2d.cpp
|
Fix NavigationRegion2D debug not clearing canvas item
|
2024-06-10 19:07:57 +02:00 |
navigation_region_2d.h
|
Improve NavigationRegion2D debug performance
|
2024-05-28 19:36:35 +02:00 |
node_2d.cpp
|
Don't access Node3D/Node2D/Control global transform in reparent unless needed
|
2024-02-29 14:07:48 +01:00 |
node_2d.h
|
Optimize threading-sensitive node data for single-threaded processing
|
2023-05-17 02:04:41 +02:00 |
parallax_2d.cpp
|
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
|
2024-05-02 10:31:13 +02:00 |
parallax_2d.h
|
Add new Parallax2D node
|
2024-03-03 15:46:40 -05:00 |
parallax_background.cpp
|
Add new Parallax2D node
|
2024-03-03 15:46:40 -05:00 |
parallax_background.h
|
Add new Parallax2D node
|
2024-03-03 15:46:40 -05:00 |
parallax_layer.cpp
|
Fixed Timestep Interpolation (2D)
|
2024-03-23 12:28:36 +01:00 |
parallax_layer.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
path_2d.cpp
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
path_2d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
polygon_2d.cpp
|
Fix Polygon2D to Skeleton2D transform calculation
|
2023-12-27 18:46:59 +01:00 |
polygon_2d.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
remote_transform_2d.cpp
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
remote_transform_2d.h
|
Revert "Update Node::get_configuration_warnings signature"
|
2024-02-17 19:03:21 +01:00 |
SCsub
|
Split monolithic physics class files
|
2024-02-27 11:18:16 +01:00 |
skeleton_2d.cpp
|
Fix errors and warnings when loading Skeleton2D Modifications
|
2024-04-23 20:42:23 -07:00 |
skeleton_2d.h
|
Move 2D-only resources to their own folder
|
2024-02-26 05:22:45 -06:00 |
sprite_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
sprite_2d.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
tile_map_layer.cpp
|
Implement X-draw-order switch in TileMapLayer
|
2024-06-10 15:53:58 +02:00 |
tile_map_layer.h
|
Implement X-draw-order switch in TileMapLayer
|
2024-06-10 15:53:58 +02:00 |
tile_map.compat.inc
|
Make TileMapLayers extend Node2D and work as children of TileMap
|
2024-01-17 16:05:50 +01:00 |
tile_map.cpp
|
Automatically use property count in PropertyListHelper
|
2024-05-25 10:51:37 +02:00 |
tile_map.h
|
Remove some TileMap dependencies from TileMapLayer
|
2024-05-21 11:32:14 +02:00 |
touch_screen_button.cpp
|
[Scene] Add SceneStringNames::pressed
|
2024-05-14 15:51:28 +02:00 |
touch_screen_button.h
|
Move 2D-only resources to their own folder
|
2024-02-26 05:22:45 -06:00 |
visible_on_screen_notifier_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
visible_on_screen_notifier_2d.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |