godot/scene
Hugo Locurcio 9f6628f5ab
Tweak SpatialMaterial height property hints
- Allow finer adjustments of the heightmap scale.
- Allow increasing the heightmap level detail (at the cost of performance).
2020-12-05 21:44:39 +01:00
..
2d Add 2d snap transforms option 2020-11-15 09:40:07 +00:00
3d Merge pull request #42902 from akien-mga/3.2-cherrypicks 2020-10-19 22:14:05 +02:00
animation Fix premature end of animation playing backwards 2020-11-11 15:12:01 +01:00
audio SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
debugger Fix debugger not getting focused on break on Windows 2020-07-21 01:09:17 +02:00
gui Expose LineEdit scroll offset to scripts 2020-11-11 15:44:18 +01:00
main Remove property groups for Pause Mode and Script 2020-11-17 12:07:02 +01:00
resources Tweak SpatialMaterial height property hints 2020-12-05 21:44:39 +01:00
register_scene_types.cpp [3.2] Added UniformRef visual shader node 2020-08-11 15:04:06 +03:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00