..
bind
Build System Changes
2014-10-07 01:31:49 -03:00
io
Build System Changes
2014-10-07 01:31:49 -03:00
math
Little Bits
2014-10-12 02:13:22 -03:00
os
Fixed too many little issues, check the issues closed today.
2014-09-21 01:43:42 -03:00
allocators.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
array.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
array.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
balloon_allocator.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
color.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
color.h
More 3D Work
2014-06-16 10:22:26 -03:00
command_queue_mt.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
command_queue_mt.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
compressed_translation.cpp
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2014-02-09 22:10:30 -03:00
compressed_translation.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
core_string_names.cpp
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2014-02-09 22:10:30 -03:00
core_string_names.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
dictionary.cpp
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2014-02-09 22:10:30 -03:00
dictionary.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
dvector.cpp
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2014-02-09 22:10:30 -03:00
dvector.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
error_list.h
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2014-02-09 22:10:30 -03:00
error_macros.cpp
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2014-02-09 22:10:30 -03:00
error_macros.h
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2014-02-09 22:10:30 -03:00
event_queue.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
event_queue.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
fpstr.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
fpstr.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
func_ref.cpp
-fix bug in cache for atlas import/export
2014-03-13 22:57:24 -03:00
func_ref.h
-fix bug in cache for atlas import/export
2014-03-13 22:57:24 -03:00
global_constants.cpp
3D Physics and Other Stuff
2014-09-02 23:13:40 -03:00
global_constants.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
globals.cpp
Fixing Issues...
2014-09-19 18:39:50 -03:00
globals.h
Misc Fixes
2014-06-27 23:21:45 -03:00
hash_map.h
A bit of everything:
2014-05-14 01:22:15 -03:00
hashfuncs.h
A bit of everything:
2014-05-14 01:22:15 -03:00
image_quantize.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
image.cpp
missing fils from yesterday comit.
2014-10-03 08:58:41 -03:00
image.h
missing fils from yesterday comit.
2014-10-03 08:58:41 -03:00
input_map.cpp
added bindings for InputMap
2014-04-23 21:48:16 -04:00
input_map.h
added bindings for InputMap
2014-04-23 21:48:16 -04:00
int_types.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
list.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
make_binders.py
Small Fixes
2014-09-17 11:53:29 -03:00
map.h
-improved physics ccd
2014-02-19 11:57:14 -03:00
message_queue.cpp
-Support for changing fonts
2014-04-05 12:39:30 -03:00
message_queue.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
method_bind.cpp
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2014-02-09 22:10:30 -03:00
method_bind.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
multi_bucket_array.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
object_type_db.cpp
fix, take 2
2014-09-17 12:24:38 -03:00
object_type_db.h
Small Fixes
2014-09-17 11:53:29 -03:00
object.cpp
Fixed too many little issues, check the issues closed today.
2014-09-21 01:43:42 -03:00
object.h
3D Physics Rework, Other Stuff
2014-09-15 11:33:30 -03:00
packed_data_container.cpp
Light Baker!
2014-06-11 10:41:03 -03:00
packed_data_container.h
Light Baker!
2014-06-11 10:41:03 -03:00
pair.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
pair.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
path_db.cpp
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2014-02-09 22:10:30 -03:00
path_db.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
path_remap.cpp
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2014-02-09 22:10:30 -03:00
path_remap.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
pool_allocator.cpp
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2014-02-09 22:10:30 -03:00
pool_allocator.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
print_string.cpp
Small Issues & Maintenance
2014-08-01 22:10:38 -03:00
print_string.h
Small Issues & Maintenance
2014-08-01 22:10:38 -03:00
ref_ptr.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
ref_ptr.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
reference.cpp
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2014-02-09 22:10:30 -03:00
reference.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
register_core_types.cpp
Build System Changes
2014-10-07 01:31:49 -03:00
register_core_types.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
res_ptr.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
res_ptr.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
resource.cpp
fixed bug where resource path is properly exported
2014-06-30 01:28:05 -03:00
resource.h
fixed bug where resource path is properly exported
2014-06-30 01:28:05 -03:00
rid.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
rid.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
ring_buffer.h
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2014-02-09 22:10:30 -03:00
safe_refcount.cpp
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2014-02-09 22:10:30 -03:00
safe_refcount.h
-fixed export templates not loading/exporting on Windows
2014-02-13 18:03:28 -03:00
script_debugger_debugger.cpp
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2014-02-09 22:10:30 -03:00
script_debugger_local.cpp
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2014-02-09 22:10:30 -03:00
script_debugger_local.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
script_debugger_remote.cpp
-fixed export templates not loading/exporting on Windows
2014-02-13 18:03:28 -03:00
script_debugger_remote.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
script_language.cpp
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties ( #718 )
2014-09-22 00:50:48 -03:00
script_language.h
-variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties ( #718 )
2014-09-22 00:50:48 -03:00
SCsub
Build System Changes
2014-10-07 01:31:49 -03:00
self_list.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
set.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
simple_type.h
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2014-02-09 22:10:30 -03:00
sort.h
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2014-02-09 22:10:30 -03:00
string_db.cpp
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2014-02-09 22:10:30 -03:00
string_db.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
translation.cpp
Small Issues & Maintenance
2014-08-01 22:10:38 -03:00
translation.h
Small Issues & Maintenance
2014-08-01 22:10:38 -03:00
typedefs.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
ucaps.h
Misc Fixes
2014-06-27 23:21:45 -03:00
undo_redo.cpp
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2014-02-09 22:10:30 -03:00
undo_redo.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
ustring.cpp
-Rasterizer supports meshes with both skeletons and blend shapes
2014-10-09 19:44:27 -03:00
ustring.h
-Rasterizer supports meshes with both skeletons and blend shapes
2014-10-09 19:44:27 -03:00
variant_call_bind.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
variant_call.cpp
Huge Amount of BugFix
2014-10-03 00:10:51 -03:00
variant_op.cpp
3D Physics and Other Stuff
2014-09-02 23:13:40 -03:00
variant.cpp
A bit of everything:
2014-05-14 01:22:15 -03:00
variant.h
- more fixes on #672 on windows
2014-09-19 21:01:41 -03:00
vector.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
vmap.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
vmap.h
-scripts are converted to bytecode on export
2014-02-25 09:31:47 -03:00
vset.cpp
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2014-02-09 22:10:30 -03:00
vset.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00