godot/scene
Rémi Verschelde d14d6033a5
Merge pull request #72441 from bruvzg/lbl3d_aaa
[Sprite3D/Label3D] Expose alpha antialiasing properties.
2023-01-31 10:54:13 +01:00
..
2d Merge pull request #72357 from aaronfranke/area-gravity-unit-dist 2023-01-31 10:53:16 +01:00
3d Merge pull request #72441 from bruvzg/lbl3d_aaa 2023-01-31 10:54:13 +01:00
animation Merge pull request #72383 from MewPurPur/correct-tween-errors 2023-01-30 20:27:06 +01:00
audio Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
debugger One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gui [RichTextLabel] Fix thread unsafe set_physics_process_internal usage. Use WorkerThreadPool instead of creating new threads. 2023-01-30 20:47:45 +02:00
main Merge pull request #71995 from Faless/net/4.x_tls_verify 2023-01-30 13:28:31 +01:00
resources Merge pull request #72441 from bruvzg/lbl3d_aaa 2023-01-31 10:54:13 +01:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Add AudioStreamPolyphonic to make it easier to play polyphonic sound from code 2023-01-22 16:22:45 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00