godot/drivers
2019-08-17 14:01:55 +02:00
..
alsa Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
alsamidi Drivers, main, servers: Ensure classes match their header filename 2019-02-12 14:39:47 +01:00
convex_decomp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
coreaudio Exposes capture methods to AudioServer, variable renames for consistency, 2019-07-15 15:12:29 +01:00
coremidi Drivers, main, servers: Ensure classes match their header filename 2019-02-12 14:39:47 +01:00
dummy Unexpose subclasses of ResourceFormatLoader and -Saver 2019-06-18 17:56:23 +02:00
gl_context SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
gles2 Implemented do/while loops for shaders 2019-08-13 18:39:55 +03:00
gles3 changed the constant scale of cube_normal to -1.0 instead of -1000000.0; this fixes a rendering issue on oculus quest and does not change the computation as the vector is normalized afterwards. 2019-08-17 14:01:55 +02:00
png Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
pulseaudio Merge pull request #31077 from qarmin/coverity_bugs 2019-08-07 13:49:33 +02:00
unix Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
wasapi Exposes capture methods to AudioServer, variable renames for consistency, 2019-07-15 15:12:29 +01:00
windows Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
winmidi Drivers, main, servers: Ensure classes match their header filename 2019-02-12 14:39:47 +01:00
xaudio2 SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
register_driver_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_driver_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
SCsub Drop RtAudio driver on Windows 2019-02-20 13:47:01 +01:00