mirror of
https://github.com/godotengine/godot.git
synced 2024-11-13 23:52:41 +00:00
101 lines
3.8 KiB
C++
101 lines
3.8 KiB
C++
/**************************************************************************/
|
|
/* node_path.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef NODE_PATH_H
|
|
#define NODE_PATH_H
|
|
|
|
#include "core/string/string_name.h"
|
|
#include "core/string/ustring.h"
|
|
|
|
class NodePath {
|
|
struct Data {
|
|
SafeRefCount refcount;
|
|
Vector<StringName> path;
|
|
Vector<StringName> subpath;
|
|
StringName concatenated_path;
|
|
StringName concatenated_subpath;
|
|
bool absolute;
|
|
mutable bool hash_cache_valid;
|
|
mutable uint32_t hash_cache;
|
|
};
|
|
|
|
mutable Data *data = nullptr;
|
|
void unref();
|
|
|
|
void _update_hash_cache() const;
|
|
|
|
public:
|
|
bool is_absolute() const;
|
|
int get_name_count() const;
|
|
StringName get_name(int p_idx) const;
|
|
int get_subname_count() const;
|
|
StringName get_subname(int p_idx) const;
|
|
int get_total_name_count() const;
|
|
Vector<StringName> get_names() const;
|
|
Vector<StringName> get_subnames() const;
|
|
StringName get_concatenated_names() const;
|
|
StringName get_concatenated_subnames() const;
|
|
NodePath slice(int p_begin, int p_end = INT_MAX) const;
|
|
|
|
NodePath rel_path_to(const NodePath &p_np) const;
|
|
NodePath get_as_property_path() const;
|
|
|
|
void prepend_period();
|
|
|
|
_FORCE_INLINE_ uint32_t hash() const {
|
|
if (!data) {
|
|
return 0;
|
|
}
|
|
if (!data->hash_cache_valid) {
|
|
_update_hash_cache();
|
|
}
|
|
return data->hash_cache;
|
|
}
|
|
|
|
operator String() const;
|
|
bool is_empty() const;
|
|
|
|
bool operator==(const NodePath &p_path) const;
|
|
bool operator!=(const NodePath &p_path) const;
|
|
void operator=(const NodePath &p_path);
|
|
|
|
void simplify();
|
|
NodePath simplified() const;
|
|
|
|
NodePath(const Vector<StringName> &p_path, bool p_absolute);
|
|
NodePath(const Vector<StringName> &p_path, const Vector<StringName> &p_subpath, bool p_absolute);
|
|
NodePath(const NodePath &p_path);
|
|
NodePath(const String &p_path);
|
|
NodePath() {}
|
|
~NodePath();
|
|
};
|
|
|
|
#endif // NODE_PATH_H
|