godot/modules/gridmap
Pedro J. Estébanez 4eb3286230 Put misc. 3D tool visible instances on their own layer
This makes that visible stuff invisible to ReflectionProbes, whose preview in the editor shouldn't involve them.
2020-11-26 20:11:00 +01:00
..
doc_classes Link to demos from within the class reference 2020-10-01 23:57:21 -04:00
icons Optimize SVG using svgcleaner --multipass 2020-10-25 10:02:37 +01:00
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
grid_map_editor_plugin.cpp Put misc. 3D tool visible instances on their own layer 2020-11-26 20:11:00 +01:00
grid_map_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
grid_map.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
grid_map.h Update GridMap to use Vector3i instead of three ints 2020-07-02 16:50:55 -04:00
register_types.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00