godot/core/string
2022-02-12 12:06:51 +01:00
..
char_utils.h Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
locales.h Fix translation with multiple sources for the same language. 2022-01-24 18:58:16 +02:00
node_path.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
node_path.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
optimized_translation.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
optimized_translation.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
print_string.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
print_string.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
string_buffer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_builder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_builder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_name.cpp Fix false reporting unclaimed StringName at exit due to static refs 2022-01-20 22:09:03 +01:00
string_name.h Fix typos with codespell 2022-02-10 12:30:19 +01:00
translation_po.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
translation_po.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
translation.cpp Use EditorFileDialog instead of FileDialog in the project manager 2022-02-12 12:06:51 +01:00
translation.h Improve locale detection. 2022-01-18 14:30:00 +02:00
ucaps.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
ustring.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
ustring.h Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00