godot/core
Juan Linietsky 703004f830 More 3D Work
-=-=-=-=-=-

-ESM Shadow Mapping for softer and less glitchy shadows
-HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end)
-Fix to xml parse bug
2014-06-16 10:22:26 -03:00
..
bind Merge branch 'master' of https://github.com/okamstudio/godot 2014-06-11 10:41:43 -03:00
io Merge branch 'master' of https://github.com/okamstudio/godot 2014-06-11 10:41:43 -03:00
math Light Baker! 2014-06-11 10:41:03 -03:00
os Add DirAccess:dir_exist api 2014-05-25 14:50:54 +08:00
allocators.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
array.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
array.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
balloon_allocator.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
color.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
color.h More 3D Work 2014-06-16 10:22:26 -03:00
command_queue_mt.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
command_queue_mt.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
compressed_translation.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
compressed_translation.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
core_string_names.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
core_string_names.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dictionary.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dictionary.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dvector.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dvector.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
error_list.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
error_macros.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
error_macros.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
event_queue.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
event_queue.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
fpstr.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
fpstr.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
func_ref.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
func_ref.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
global_constants.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
global_constants.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
globals.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
globals.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
hash_map.h A bit of everything: 2014-05-14 01:22:15 -03:00
hashfuncs.h A bit of everything: 2014-05-14 01:22:15 -03:00
image_quantize.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
image.cpp More 3D Work 2014-06-16 10:22:26 -03:00
image.h More 3D Work 2014-06-16 10:22:26 -03:00
input_map.cpp added bindings for InputMap 2014-04-23 21:48:16 -04:00
input_map.h added bindings for InputMap 2014-04-23 21:48:16 -04:00
int_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
list.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
make_binders.py GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
map.h -improved physics ccd 2014-02-19 11:57:14 -03:00
message_queue.cpp -Support for changing fonts 2014-04-05 12:39:30 -03:00
message_queue.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
method_bind.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
method_bind.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multi_bucket_array.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
object_type_db.cpp -Fixed a few bugs in Viewport 2014-04-10 00:18:27 -03:00
object_type_db.h -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
object.cpp -Support for changing fonts 2014-04-05 12:39:30 -03:00
object.h -Support for changing fonts 2014-04-05 12:39:30 -03:00
packed_data_container.cpp Light Baker! 2014-06-11 10:41:03 -03:00
packed_data_container.h Light Baker! 2014-06-11 10:41:03 -03:00
pair.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pair.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
path_db.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
path_db.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
path_remap.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
path_remap.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pool_allocator.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pool_allocator.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
print_string.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
print_string.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ref_ptr.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ref_ptr.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
reference.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
reference.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
register_core_types.cpp -Added OpenSSL and HTTPS support 2014-04-28 21:56:43 -03:00
register_core_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
res_ptr.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
res_ptr.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
resource.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rid.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rid.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ring_buffer.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
safe_refcount.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
safe_refcount.h -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
script_debugger_debugger.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_debugger_local.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_debugger_local.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_debugger_remote.cpp -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
script_debugger_remote.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_language.cpp Light Baker! 2014-06-11 10:41:03 -03:00
script_language.h Light Baker! 2014-06-11 10:41:03 -03:00
SCsub Light Baker! 2014-06-11 10:41:03 -03:00
self_list.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
set.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
simple_type.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sort.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
string_db.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
string_db.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
translation.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
translation.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
typedefs.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ucaps.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
undo_redo.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
undo_redo.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ustring.cpp Light Baker! 2014-06-11 10:41:03 -03:00
ustring.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
variant_call_bind.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
variant_call.cpp Add get_scale script binding to Matrix32 class 2014-05-22 13:18:33 +08:00
variant_op.cpp Light Baker! 2014-06-11 10:41:03 -03:00
variant.cpp A bit of everything: 2014-05-14 01:22:15 -03:00
variant.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
vector.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
vmap.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
vmap.h -scripts are converted to bytecode on export 2014-02-25 09:31:47 -03:00
vset.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
vset.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00