..
animated_sprite.cpp
Fixes AnimatedSprite2D animation_finished signal triggering too early
2018-10-04 12:51:45 +02:00
animated_sprite.h
Fixes AnimatedSprite2D animation_finished signal triggering too early
2018-10-04 12:51:45 +02:00
area_2d.cpp
Allow editing of some unbound properties when hinted (or no range hinted)
2018-05-16 09:13:41 -03:00
area_2d.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
audio_stream_player_2d.cpp
Fixes Area and Area2D audio bus override
2018-10-11 05:15:22 +02:00
audio_stream_player_2d.h
Improved stream paused fade code
2018-07-09 21:58:33 -03:00
back_buffer_copy.cpp
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
back_buffer_copy.h
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
camera_2d.cpp
fix enum cast warnings on clang
2018-10-04 09:17:59 +02:00
camera_2d.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
canvas_item.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
canvas_item.h
Misc. typos
2018-09-12 21:39:17 -04:00
canvas_modulate.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
canvas_modulate.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
collision_object_2d.cpp
Improve ClassDB information for some some signal parameters
2018-09-01 18:05:51 +08:00
collision_object_2d.h
Further fixes to KinematicBody2D API, support for sync motion in moving objects
2018-07-17 08:58:04 -03:00
collision_polygon_2d.cpp
fix enum cast warnings on clang
2018-10-04 09:17:59 +02:00
collision_polygon_2d.h
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
collision_shape_2d.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
collision_shape_2d.h
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
cpu_particles_2d.cpp
Ensure CPU particles do not process if not visible
2018-10-08 00:55:43 -03:00
cpu_particles_2d.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
joints_2d.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
joints_2d.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
light_2d.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
light_2d.h
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
light_occluder_2d.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
light_occluder_2d.h
Fix binding some core API methods only in tools builds
2018-04-29 19:49:26 +02:00
line_2d.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
line_2d.h
Line2D texture stretch mode
2018-07-16 23:16:58 +02:00
line_builder.cpp
Removed unnecessary assignments
2018-07-24 09:51:03 +02:00
line_builder.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
mesh_instance_2d.cpp
Add missing copyright headers
2018-05-16 14:50:44 -03:00
mesh_instance_2d.h
Add missing copyright headers
2018-05-16 14:50:44 -03:00
navigation2d.cpp
Better heuristic for the shortest path algorithm for navigation2D and navigation.
2018-09-20 21:23:17 +02:00
navigation2d.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
navigation_polygon.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
navigation_polygon.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
node_2d.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
node_2d.h
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
parallax_background.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
parallax_background.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
parallax_layer.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
parallax_layer.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
particles_2d.cpp
Move ParticlesMaterial code to its own resource file
2018-09-04 11:32:56 +02:00
particles_2d.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
path_2d.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
path_2d.h
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
path_texture.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
path_texture.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
physics_body_2d.cpp
Fix inconsistency in KinematicBody
2018-10-17 17:22:14 +02:00
physics_body_2d.h
Fix inconsistency in KinematicBody
2018-10-17 17:22:14 +02:00
polygon_2d.cpp
Make some debug prints verbose-only, remove others
2018-08-24 14:59:01 +02:00
polygon_2d.h
WIP Polygon2D weight editing
2018-05-02 11:01:12 -03:00
position_2d.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
position_2d.h
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
ray_cast_2d.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
ray_cast_2d.h
Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
2018-08-21 15:31:23 -03:00
remote_transform_2d.cpp
Fix transform not being applied properly after toggling remote node, fixes #17671
2018-08-23 12:29:33 -03:00
remote_transform_2d.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
screen_button.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
screen_button.h
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
skeleton_2d.cpp
Fix arg name in docs, some copy-paste errors
2018-08-21 01:51:19 +07:00
skeleton_2d.h
Style: Apply clang-format (5.0) to some missed files
2018-05-31 09:00:37 +02:00
sprite.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
sprite.h
Added a function to cache texture opacity at a pixel, and modified editor to use it.
2018-08-23 22:11:10 -03:00
tile_map.cpp
Fix GCC 8 warnings about potentially unitialized variables
2018-10-04 13:08:41 +02:00
tile_map.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
visibility_notifier_2d.cpp
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
visibility_notifier_2d.h
Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor]
2018-10-02 13:40:17 +02:00
y_sort.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
y_sort.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00