godot/platform
Rémi Verschelde 6d16f2f053 Fix error macro calls not ending with semicolon
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
..
android Fix error macro calls not ending with semicolon 2019-06-11 14:49:34 +02:00
haiku added a const keyword for a methods that return constant literal... 2019-05-21 02:16:30 -04:00
iphone Fix error macro calls not ending with semicolon 2019-06-11 14:49:34 +02:00
javascript Fix error macro calls not ending with semicolon 2019-06-11 14:49:34 +02:00
osx [macOS] Fixes unicode input with IME mode inactive, Improves IME mode documentation. 2019-06-04 11:29:00 +03:00
server bullet: Sync with current upstream master branch 2019-06-11 13:19:42 +02:00
uwp Fix memory leak after closing files 2019-06-05 09:34:16 +02:00
windows Merge pull request #26462 from SubSage/master 2019-05-28 14:26:57 +02:00
x11 bullet: Sync with current upstream master branch 2019-06-11 13:19:42 +02:00
register_platform_apis.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00