.. |
export
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-Changed Godot exit to be clean.
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2015-04-20 19:38:02 -03:00 |
globals
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2D Rewrite Step [1]
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2015-01-10 17:35:26 -03:00 |
java
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
libs
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fixes to shader to get most new demos working on mobile
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2015-03-25 22:56:35 -03:00 |
android_native_app_glue.c
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
android_native_app_glue.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
AndroidManifest.xml.template
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-Added android immersive mode, fixes #303
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2015-04-17 16:18:46 -03:00 |
audio_driver_jandroid.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
audio_driver_jandroid.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
audio_driver_opensl.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
audio_driver_opensl.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
cpu-features.c
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3D Physics Rework, Other Stuff
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2014-09-15 11:33:30 -03:00 |
cpu-features.h
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3D Physics Rework, Other Stuff
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2014-09-15 11:33:30 -03:00 |
detect.py
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read depth fixes
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2015-03-31 17:57:16 -03:00 |
dir_access_android.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
dir_access_android.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
dir_access_jandroid.cpp
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-fix local and global usage for DirAccess, fixes #791
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2015-04-18 20:11:33 -03:00 |
dir_access_jandroid.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
file_access_android.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
file_access_android.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
file_access_jandroid.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
file_access_jandroid.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
godot_android.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
ifaddrs_android.cpp
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Making Godot Easier to Use..
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2014-05-24 01:35:47 -03:00 |
ifaddrs_android.h
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Making Godot Easier to Use..
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2014-05-24 01:35:47 -03:00 |
java_bind.cpp
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More 3D Improvements
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2014-05-29 10:56:39 -03:00 |
java_bind.h
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More 3D Improvements
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2014-05-29 10:56:39 -03:00 |
java_class_wrapper.cpp
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3D Physics and Other Stuff
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2014-09-02 23:13:40 -03:00 |
java_class_wrapper.h
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3D Physics and Other Stuff
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2014-09-02 23:13:40 -03:00 |
java_glue.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
java_glue.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
logo.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
os_android.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
os_android.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
platform_config.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
project.properties.template
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-Added android immersive mode, fixes #303
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2015-04-17 16:18:46 -03:00 |
SCsub
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merges from okam repo
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2015-03-03 14:39:13 -03:00 |
sign.sh
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Making Godot Easier to Use..
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2014-05-24 01:35:47 -03:00 |
thread_jandroid.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
thread_jandroid.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |