godot/main
Juan Linietsky 0fa94a9690 Build System Changes
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Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.

Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
2014-10-07 01:31:49 -03:00
..
main.cpp Build System Changes 2014-10-07 01:31:49 -03:00
main.h Add possibility to limit frame to main loop (application/target_fps) 2014-03-18 18:00:18 +08:00
performance.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
performance.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00
splash.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00