mirror of
https://github.com/godotengine/godot.git
synced 2024-11-14 08:03:05 +00:00
99acec63f1
This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc. We need a recent master commit for some new features that we use in Godot (see #25543 and #28909). To avoid warnings generated by Bullet headers included in our own module, we include those headers with -isystem on GCC and Clang. Fixes #29503. |
||
---|---|---|
.. | ||
Bullet3Collision | ||
Bullet3Common | ||
Bullet3Dynamics | ||
Bullet3Geometry | ||
Bullet3OpenCL | ||
Bullet3Serialize/Bullet2FileLoader | ||
BulletCollision | ||
BulletDynamics | ||
BulletInverseDynamics | ||
BulletSoftBody | ||
clew | ||
LinearMath | ||
btBulletCollisionAll.cpp | ||
btBulletCollisionCommon.h | ||
btBulletDynamicsAll.cpp | ||
btBulletDynamicsCommon.h | ||
btLinearMathAll.cpp | ||
LICENSE.txt |