godot/platform
Ruslan Mustakov 61a9ef5d81 Fix intermittent audio driver crash during startup on Android
set_pause can be called before the driver is initialized, and there
already is a check for that. The problem is that the 'active' field
was not initialied in the constructor, which lead to it having an
undefined value.

(cherry picked from commit c10749d51f)
2018-03-01 21:05:15 +01:00
..
android Fix intermittent audio driver crash during startup on Android 2018-03-01 21:05:15 +01:00
haiku Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
iphone Add missing return statements (iOS and server). 2018-02-27 00:06:01 +01:00
javascript Flush HTTPClient response data only on request/close in HTML5 platform 2018-02-19 22:42:38 +01:00
osx Fix typos with codespell 2018-02-22 12:17:06 +01:00
server server: Add support for statically linking libgcc and libstdc++ 2018-02-22 19:06:36 +01:00
uwp Fix typos with codespell 2018-02-22 12:17:06 +01:00
windows Refactor version macros and fix related bugs 2018-02-24 01:34:34 +01:00
x11 Fix typos with codespell 2018-02-22 12:17:06 +01:00
register_platform_apis.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00