godot/tests
Rémi Verschelde 5e78f0f782
Merge pull request #70840 from MewPurPur/get-point-count-instead-of-points
Rename `get_points_count()` to `get_point_count()` in Gradient
2023-01-03 15:46:18 +01:00
..
core Add tests for signals 2022-12-29 16:07:45 +01:00
data File: Re-add support to skip CR (\r) in File::get_as_text 2022-08-01 00:40:35 +02:00
python_build Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00
scene Merge pull request #70840 from MewPurPur/get-point-count-instead-of-points 2023-01-03 15:46:18 +01:00
servers Fix String::word_wrap() for long words 2022-12-16 13:18:57 +08:00
create_test.py Add a Python script to create new test suites more quickly 2022-08-20 14:41:05 +02:00
SCsub Remove unused legacy tests 2022-04-07 00:38:44 +02:00
test_macros.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
test_macros.h Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
test_main.cpp Add initial tests for Node 2023-01-03 07:50:20 +01:00
test_main.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_tools.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_utils.cpp Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
test_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_validate_testing.h Replace Quaternion Euler constructor with from_euler method 2022-11-01 09:28:12 -05:00