godot/servers
LoipesMas c55be95364
Epsilon check for angular velocity in BodySW
(cherry picked from commit 32965aa0ab)
2021-08-18 23:27:12 +02:00
..
arvr ARVR GDNative enhancements: 2021-03-25 22:37:47 +11:00
audio Fix Godot's cubic resampling algorithm 2021-08-13 10:27:52 +02:00
camera SCons: Add explicit dependencies on thirdparty code in cloned env 2021-05-04 12:54:34 +02:00
physics Epsilon check for angular velocity in BodySW 2021-08-18 23:27:12 +02:00
physics_2d Ignore disabled shapes for mass property calculations 2021-06-29 13:51:17 +02:00
visual Calculate instance depth after shadow calculation in VisualServer 2021-07-26 14:39:44 +02:00
arvr_server.cpp Fix failure in set_primary_interface when parameter is null 2021-03-25 15:29:16 +02:00
arvr_server.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
audio_server.cpp Fix AudioServer Crash when bus count equals 0 2021-04-27 13:41:48 +02:00
audio_server.h Modernize Mutex 2021-02-18 11:58:08 +01:00
camera_server.cpp Fix crash caused by null parameter passed to CameraServer.add_feed() 2021-04-05 11:58:48 +02:00
camera_server.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_2d_server.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_2d_server.h Fix uninitialized members in physics query results 2021-06-07 22:56:01 +02:00
physics_server.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_server.h Fix uninitialized members in physics query results 2021-06-07 22:56:01 +02:00
register_server_types.cpp Backport d800329 AudioEffectCapture to 3.2 2021-02-21 20:14:58 -08:00
register_server_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
server_wrap_mt_common.h Modernize Mutex 2021-02-18 11:58:08 +01:00
visual_server.cpp Add setting for shadow cubemap max size 2021-04-20 23:17:45 -07:00
visual_server.h Merge pull request #46932 from JFonS/fix_lm_capture_env 2021-03-12 12:30:36 +01:00