godot/scene
Luke Costello 65eb02b236 Visual Shader Parenthesis fix
missing parenthesis were added to prevent conditional statement from interacting with operations
2020-10-27 03:20:29 -04:00
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2d Merge pull request #43075 from Xrayez/color-ramp-to-gradient 2020-10-26 08:44:27 +01:00
3d Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
animation Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
audio Add override keywords. 2020-07-10 13:56:54 +01:00
debugger Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
gui ScriptEditor: Fix line number gutter drag select 2020-10-25 12:13:54 -07:00
main Fix uninitialized Viewport::use_debanding member variable 2020-10-26 21:37:33 +01:00
resources Visual Shader Parenthesis fix 2020-10-27 03:20:29 -04:00
register_scene_types.cpp Refactored 2D shader and lighting system 2020-10-24 15:57:25 -03:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
scene_string_names.h Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00