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base_button.cpp
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
base_button.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
box_container.cpp
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Fit grid with label and component of editor
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2017-05-22 20:25:19 +09:00 |
box_container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
button_group.cpp
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
button_group.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
button.cpp
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Rename localization method to tr again
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2017-08-18 22:38:38 +02:00 |
button.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
center_container.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
center_container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
check_box.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
check_box.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
check_button.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
check_button.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
color_picker.cpp
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Merge pull request #10319 from neikeq/pr-engine-editor-hint
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2017-08-20 12:55:46 -03:00 |
color_picker.h
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Synchronize parameter names in definition and declaration
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2017-08-16 17:22:23 +02:00 |
color_rect.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
color_rect.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
container.cpp
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
control.cpp
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Merge pull request #10319 from neikeq/pr-engine-editor-hint
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2017-08-20 12:55:46 -03:00 |
control.h
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Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889
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2017-08-15 19:49:28 -03:00 |
dialogs.cpp
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Merge pull request #10319 from neikeq/pr-engine-editor-hint
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2017-08-20 12:55:46 -03:00 |
dialogs.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
file_dialog.cpp
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Rename localization method to tr again
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2017-08-18 22:38:38 +02:00 |
file_dialog.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
gradient_edit.cpp
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Fix ColorPicker to use theme constants
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2017-07-18 09:43:16 +07:00 |
gradient_edit.h
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renamed occurances of ColorRamp with Gradient
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2017-06-14 01:24:04 +02:00 |
graph_edit.cpp
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Replace GUI anchor type by a float between 0 and 1
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2017-08-13 21:20:13 +02:00 |
graph_edit.h
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
graph_node.cpp
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Fixes method definitions with extra number of arguments
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2017-08-10 07:17:51 +02:00 |
graph_node.h
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Fixes node selection, and properly ignore mouse on inner comment node body, closes #6298
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2017-08-08 10:59:45 -03:00 |
grid_container.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
grid_container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
input_action.cpp
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
input_action.h
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Synchronize parameter names in definition and declaration
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2017-08-16 17:22:23 +02:00 |
item_list.cpp
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Merge pull request #10252 from neikeq/pr-fix-some-stuff-<3
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2017-08-16 18:16:47 +02:00 |
item_list.h
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Merge pull request #10252 from neikeq/pr-fix-some-stuff-<3
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2017-08-16 18:16:47 +02:00 |
label.cpp
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Fixes to label and code editor to make editing code hopefully fast again.
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2017-08-19 10:51:56 -03:00 |
label.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
line_edit.cpp
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Merge pull request #10319 from neikeq/pr-engine-editor-hint
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2017-08-20 12:55:46 -03:00 |
line_edit.h
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Synchronize parameter names in definition and declaration
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2017-08-16 17:22:23 +02:00 |
link_button.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
link_button.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
margin_container.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
margin_container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
menu_button.cpp
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
menu_button.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
option_button.cpp
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Synchronize parameter names in definition and declaration
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2017-08-16 17:22:23 +02:00 |
option_button.h
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
panel_container.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
panel_container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
panel.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
panel.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
patch_9_rect.cpp
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
patch_9_rect.h
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Synchronize parameter names in definition and declaration
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2017-08-16 17:22:23 +02:00 |
popup_menu.cpp
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Rename localization method to tr again
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2017-08-18 22:38:38 +02:00 |
popup_menu.h
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Synchronize parameter names in definition and declaration
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2017-08-16 17:22:23 +02:00 |
popup.cpp
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Merge pull request #10319 from neikeq/pr-engine-editor-hint
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2017-08-20 12:55:46 -03:00 |
popup.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
progress_bar.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
progress_bar.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
range.cpp
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
range.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
reference_rect.cpp
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Removes editor_hint from SceneTree
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2017-08-19 01:29:45 +02:00 |
reference_rect.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
rich_text_label.cpp
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Replace GUI anchor type by a float between 0 and 1
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2017-08-13 21:20:13 +02:00 |
rich_text_label.h
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Synchronize parameter names in definition and declaration
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2017-08-16 17:22:23 +02:00 |
scroll_bar.cpp
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Added smooth scrolling to TextEdit
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2017-08-19 15:23:45 +01:00 |
scroll_bar.h
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Added smooth scrolling to TextEdit
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2017-08-19 15:23:45 +01:00 |
scroll_container.cpp
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Replace GUI anchor type by a float between 0 and 1
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2017-08-13 21:20:13 +02:00 |
scroll_container.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
separator.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
separator.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
slider.cpp
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Fixed slider centering when using SIZE_EXPAND_FILL.
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2017-07-18 01:50:01 -05:00 |
slider.h
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Slider: add set/is_editable
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2017-07-11 02:48:55 +07:00 |
spin_box.cpp
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
spin_box.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
split_container.cpp
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
split_container.h
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Restired multithread support in OSX and Windows, should stop the crashes.
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2017-06-10 10:15:33 -03:00 |
tab_container.cpp
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Rename localization method to tr again
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2017-08-18 22:38:38 +02:00 |
tab_container.h
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Synchronize parameter names in definition and declaration
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2017-08-16 17:22:23 +02:00 |
tabs.cpp
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Merge pull request #10193 from kubecz3k/tab-click-signal
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2017-08-11 10:39:04 +02:00 |
tabs.h
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Tabs: expose tab_close_display_policy property
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2017-07-23 16:12:19 +07:00 |
text_edit.cpp
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Fixed not being able to scroll to eof
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2017-08-20 14:07:54 +01:00 |
text_edit.h
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Added smooth scrolling to TextEdit
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2017-08-19 15:23:45 +01:00 |
texture_button.cpp
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Synchronize parameter names in definition and declaration
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2017-08-16 17:22:23 +02:00 |
texture_button.h
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Synchronize parameter names in definition and declaration
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2017-08-16 17:22:23 +02:00 |
texture_progress.cpp
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Removes editor_hint from SceneTree
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2017-08-19 01:29:45 +02:00 |
texture_progress.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
texture_rect.cpp
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
texture_rect.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
tool_button.cpp
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Revert "Add new editor and default theme (WIP)"
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2017-05-03 06:19:15 +09:00 |
tool_button.h
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Revert "Add new editor and default theme (WIP)"
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2017-05-03 06:19:15 +09:00 |
tree.cpp
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-Volume sliders, mute, solo and fx bypass are functional, closes #9021
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2017-08-18 18:21:53 -03:00 |
tree.h
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-Volume sliders, mute, solo and fx bypass are functional, closes #9021
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2017-08-18 18:21:53 -03:00 |
video_player.cpp
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Removes editor_hint from SceneTree
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2017-08-19 01:29:45 +02:00 |
video_player.h
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Synchronize parameter names in definition and declaration
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2017-08-16 17:22:23 +02:00 |
viewport_container.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
viewport_container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |