..
aabb.cpp
Light Baker!
2014-06-11 10:41:03 -03:00
aabb.h
Light Baker!
2014-06-11 10:41:03 -03:00
bezier_curve.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
bezier_curve.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
bsp_tree.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
bsp_tree.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
camera_matrix.cpp
support for 2D shadow casters
2015-03-02 00:54:43 -03:00
camera_matrix.h
Camera Fixes
2014-09-15 20:06:37 -03:00
face3.cpp
Small Issues & Maintenance
2014-08-01 22:10:38 -03:00
face3.h
Small Issues & Maintenance
2014-08-01 22:10:38 -03:00
geometry.cpp
Huge Amount of BugFix
2014-10-03 00:10:51 -03:00
geometry.h
New Navigation & Pathfinding support for 2D
2015-02-14 12:10:15 -03:00
math_2d.cpp
Small Issues & Maintenance
2014-08-01 22:10:38 -03:00
math_2d.h
support for light and normal mapping in 2D
2015-02-18 19:40:02 -03:00
math_defs.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
math_defs.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
math_funcs.cpp
- Fix issue #802 : randomize() now generate non-zero seed during the first hour of every days, the first minute of every hours and the first second of every minutes.
2014-10-27 09:58:12 +01:00
math_funcs.h
Fixes
2014-12-20 15:30:06 -03:00
matrix3.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
matrix3.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
octree.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
plane.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
plane.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
quat.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
quat.h
3D Physics Rework, Other Stuff
2014-09-15 11:33:30 -03:00
quick_hull.cpp
-Much improvement to baked light baker
2014-10-27 22:54:32 -03:00
quick_hull.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
SCsub
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
transform.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
transform.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
triangle_mesh.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
triangle_mesh.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
triangulate.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
triangulate.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
triangulator.cpp
begin new serialization framework
2015-02-15 01:21:26 -03:00
triangulator.h
begin new serialization framework
2015-02-15 01:21:26 -03:00
vector3.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
vector3.h
3D Physics and Other Stuff
2014-09-02 23:13:40 -03:00