godot/servers/server_wrap_mt_common.h
Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00

790 lines
25 KiB
C++

/*************************************************************************/
/* server_wrap_mt_common.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#define FUNC0R(m_r,m_type)\
virtual m_r m_type() { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type();\
}\
}
#define FUNCRID(m_type)\
int m_type##allocn() {\
for(int i=0;i<m_type##_pool_max_size;i++) {\
m_type##_id_pool.push_back( server_name->m_type##_create() );\
}\
return 0;\
}\
void m_type##_free_cached_ids() {\
while (m_type##_id_pool.size()) {\
free(m_type##_id_pool.front()->get());\
m_type##_id_pool.pop_front();\
}\
}\
virtual RID m_type##_create() { \
if (Thread::get_caller_ID()!=server_thread) {\
RID rid;\
alloc_mutex->lock();\
if (m_type##_id_pool.size()==0) {\
int ret;\
command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,&ret);\
}\
rid=m_type##_id_pool.front()->get();\
m_type##_id_pool.pop_front();\
alloc_mutex->unlock();\
return rid;\
} else {\
return server_name->m_type##_create();\
}\
}
#define FUNC1RID(m_type,m_arg1)\
int m_type##allocn() {\
for(int i=0;i<m_type##_pool_max_size;i++) {\
m_type##_id_pool.push_back( server_name->m_type##_create() );\
}\
return 0;\
}\
void m_type##_free_cached_ids() {\
while (m_type##_id_pool.size()) {\
free(m_type##_id_pool.front()->get());\
m_type##_id_pool.pop_front();\
}\
}\
virtual RID m_type##_create(m_arg1 p1) { \
if (Thread::get_caller_ID()!=server_thread) {\
RID rid;\
alloc_mutex->lock();\
if (m_type##_id_pool.size()==0) {\
int ret;\
command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,&ret);\
}\
rid=m_type##_id_pool.front()->get();\
m_type##_id_pool.pop_front();\
alloc_mutex->unlock();\
return rid;\
} else {\
return server_name->m_type##_create(p1);\
}\
}
#define FUNC2RID(m_type,m_arg1,m_arg2)\
int m_type##allocn() {\
for(int i=0;i<m_type##_pool_max_size;i++) {\
m_type##_id_pool.push_back( server_name->m_type##_create() );\
}\
return 0;\
}\
void m_type##_free_cached_ids() {\
while (m_type##_id_pool.size()) {\
free(m_type##_id_pool.front()->get());\
m_type##_id_pool.pop_front();\
}\
}\
virtual RID m_type##_create(m_arg1 p1,m_arg2 p2) { \
if (Thread::get_caller_ID()!=server_thread) {\
RID rid;\
alloc_mutex->lock();\
if (m_type##_id_pool.size()==0) {\
int ret;\
command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,&ret);\
}\
rid=m_type##_id_pool.front()->get();\
m_type##_id_pool.pop_front();\
alloc_mutex->unlock();\
return rid;\
} else {\
return server_name->m_type##_create(p1,p2);\
}\
}
#define FUNC3RID(m_type,m_arg1,m_arg2,m_arg3)\
int m_type##allocn() {\
for(int i=0;i<m_type##_pool_max_size;i++) {\
m_type##_id_pool.push_back( server_name->m_type##_create() );\
}\
return 0;\
}\
void m_type##_free_cached_ids() {\
while (m_type##_id_pool.size()) {\
free(m_type##_id_pool.front()->get());\
m_type##_id_pool.pop_front();\
}\
}\
virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3) { \
if (Thread::get_caller_ID()!=server_thread) {\
RID rid;\
alloc_mutex->lock();\
if (m_type##_id_pool.size()==0) {\
int ret;\
command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,&ret);\
}\
rid=m_type##_id_pool.front()->get();\
m_type##_id_pool.pop_front();\
alloc_mutex->unlock();\
return rid;\
} else {\
return server_name->m_type##_create(p1,p2,p3);\
}\
}
#define FUNC4RID(m_type,m_arg1,m_arg2,m_arg3,m_arg4)\
int m_type##allocn() {\
for(int i=0;i<m_type##_pool_max_size;i++) {\
m_type##_id_pool.push_back( server_name->m_type##_create() );\
}\
return 0;\
}\
void m_type##_free_cached_ids() {\
while (m_type##_id_pool.size()) {\
free(m_type##_id_pool.front()->get());\
m_type##_id_pool.pop_front();\
}\
}\
virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3,m_arg4 p4) { \
if (Thread::get_caller_ID()!=server_thread) {\
RID rid;\
alloc_mutex->lock();\
if (m_type##_id_pool.size()==0) {\
int ret;\
command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,p4,&ret);\
}\
rid=m_type##_id_pool.front()->get();\
m_type##_id_pool.pop_front();\
alloc_mutex->unlock();\
return rid;\
} else {\
return server_name->m_type##_create(p1,p2,p3,p4);\
}\
}
#define FUNC5RID(m_type,m_arg1,m_arg2,m_arg3,m_arg4,m_arg5)\
int m_type##allocn() {\
for(int i=0;i<m_type##_pool_max_size;i++) {\
m_type##_id_pool.push_back( server_name->m_type##_create() );\
}\
return 0;\
}\
void m_type##_free_cached_ids() {\
while (m_type##_id_pool.size()) {\
free(m_type##_id_pool.front()->get());\
m_type##_id_pool.pop_front();\
}\
}\
virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3,m_arg4 p4,m_arg5 p5) { \
if (Thread::get_caller_ID()!=server_thread) {\
RID rid;\
alloc_mutex->lock();\
if (m_type##_id_pool.size()==0) {\
int ret;\
command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,p4,p5,&ret);\
}\
rid=m_type##_id_pool.front()->get();\
m_type##_id_pool.pop_front();\
alloc_mutex->unlock();\
return rid;\
} else {\
return server_name->m_type##_create(p1,p2,p3,p4,p5);\
}\
}
#define FUNC0RC(m_r,m_type)\
virtual m_r m_type() const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type();\
}\
}
#define FUNC0(m_type)\
virtual void m_type() { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type);\
} else {\
server_name->m_type();\
}\
}
#define FUNC0C(m_type)\
virtual void m_type() const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type);\
} else {\
server_name->m_type();\
}\
}
#define FUNC0S(m_type)\
virtual void m_type() { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type);\
} else {\
server_name->m_type();\
}\
}
#define FUNC0SC(m_type)\
virtual void m_type() const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type);\
} else {\
server_name->m_type();\
}\
}
///////////////////////////////////////////////
#define FUNC1R(m_r,m_type,m_arg1)\
virtual m_r m_type(m_arg1 p1) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1);\
}\
}
#define FUNC1RC(m_r,m_type,m_arg1)\
virtual m_r m_type(m_arg1 p1) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1);\
}\
}
#define FUNC1S(m_type,m_arg1)\
virtual void m_type(m_arg1 p1) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1);\
} else {\
server_name->m_type(p1);\
}\
}
#define FUNC1SC(m_type,m_arg1)\
virtual void m_type(m_arg1 p1) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1);\
} else {\
server_name->m_type(p1);\
}\
}
#define FUNC1(m_type,m_arg1)\
virtual void m_type(m_arg1 p1) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1);\
} else {\
server_name->m_type(p1);\
}\
}
#define FUNC1C(m_type,m_arg1)\
virtual void m_type(m_arg1 p1) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1);\
} else {\
server_name->m_type(p1);\
}\
}
#define FUNC2R(m_r,m_type,m_arg1, m_arg2)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2);\
}\
}
#define FUNC2RC(m_r,m_type,m_arg1, m_arg2)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2);\
}\
}
#define FUNC2S(m_type,m_arg1, m_arg2)\
virtual void m_type(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2);\
} else {\
server_name->m_type(p1, p2);\
}\
}
#define FUNC2SC(m_type,m_arg1, m_arg2)\
virtual void m_type(m_arg1 p1, m_arg2 p2) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2);\
} else {\
server_name->m_type(p1, p2);\
}\
}
#define FUNC2(m_type,m_arg1, m_arg2)\
virtual void m_type(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2);\
} else {\
server_name->m_type(p1, p2);\
}\
}
#define FUNC2C(m_type,m_arg1, m_arg2)\
virtual void m_type(m_arg1 p1, m_arg2 p2) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2);\
} else {\
server_name->m_type(p1, p2);\
}\
}
#define FUNC3R(m_r,m_type,m_arg1, m_arg2, m_arg3)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3);\
}\
}
#define FUNC3RC(m_r,m_type,m_arg1, m_arg2, m_arg3)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3,&ret);\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3);\
}\
}
#define FUNC3S(m_type,m_arg1, m_arg2, m_arg3)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3);\
} else {\
server_name->m_type(p1, p2, p3);\
}\
}
#define FUNC3SC(m_type,m_arg1, m_arg2, m_arg3)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3);\
} else {\
server_name->m_type(p1, p2, p3);\
}\
}
#define FUNC3(m_type,m_arg1, m_arg2, m_arg3)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3);\
} else {\
server_name->m_type(p1, p2, p3);\
}\
}
#define FUNC3C(m_type,m_arg1, m_arg2, m_arg3)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3);\
} else {\
server_name->m_type(p1, p2, p3);\
}\
}
#define FUNC4R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4S(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4);\
} else {\
server_name->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4);\
} else {\
server_name->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4);\
} else {\
server_name->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4C(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4);\
} else {\
server_name->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC5R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC6R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6,&ret);\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC7R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC8R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8, &ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
}\
}
#define FUNC8RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8, &ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
}\
}
#define FUNC8S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
}\
}
#define FUNC8SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
}\
}
#define FUNC8(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
}\
}
#define FUNC8C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7, p8);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8);\
}\
}