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animated_sprite.cpp
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Some code changed with Clang-Tidy
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2019-06-26 15:08:25 +02:00 |
animated_sprite.h
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Make AnimatedSprite able to play backwards
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2019-03-17 04:03:23 -03:00 |
area_2d.cpp
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Area2D: Fix argument type of body_* signals
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2019-06-24 21:40:31 +02:00 |
area_2d.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
audio_stream_player_2d.cpp
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Some code changed with Clang-Tidy
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2019-06-26 15:08:25 +02:00 |
audio_stream_player_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
back_buffer_copy.cpp
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
back_buffer_copy.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
camera_2d.cpp
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Cleanup some unecessary editor/ includes in scene/
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2019-06-12 22:48:43 +02:00 |
camera_2d.h
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Add process_mode property to Camera2D
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2019-01-06 15:44:17 +01:00 |
canvas_item.cpp
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fix some crashes
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2019-07-01 14:28:29 +03:00 |
canvas_item.h
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Some code changed with Clang-Tidy
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2019-06-26 15:08:25 +02:00 |
canvas_modulate.cpp
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Don't modulate canvas on invisible color change
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2019-05-24 13:10:21 +02:00 |
canvas_modulate.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
collision_object_2d.cpp
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Allow ColisionObject2D to get shapes from tilemaps
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2019-06-27 21:16:54 +03:00 |
collision_object_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
collision_polygon_2d.cpp
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Added release function to PoolVector::Access.
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2019-07-06 12:04:27 +01:00 |
collision_polygon_2d.h
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-Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860
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2019-01-18 14:15:05 -03:00 |
collision_shape_2d.cpp
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Scene: Ensure classes match their header filename
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2019-02-12 17:21:48 +01:00 |
collision_shape_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
cpu_particles_2d.cpp
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cpu_particles: Return uniform density spheres.
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2019-07-06 00:13:03 +02:00 |
cpu_particles_2d.h
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Merge pull request #26613 from KoBeWi/direction_of_particles
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2019-07-02 11:33:34 +02:00 |
joints_2d.cpp
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Fix always true/false values
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2019-06-20 16:59:48 +02:00 |
joints_2d.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
light_2d.cpp
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Tweak some editor property hints to be more flexible and consistent
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2019-06-16 23:52:16 +02:00 |
light_2d.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
light_occluder_2d.cpp
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Merge pull request #24171 from YeldhamDev/occluder_polygon_grab
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2019-04-15 16:10:48 -03:00 |
light_occluder_2d.h
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Merge pull request #24171 from YeldhamDev/occluder_polygon_grab
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2019-04-15 16:10:48 -03:00 |
line_2d.cpp
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Merge pull request #28565 from CedNaru/CurvedWidthLine2D
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2019-07-01 09:38:54 +02:00 |
line_2d.h
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Merge pull request #28565 from CedNaru/CurvedWidthLine2D
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2019-07-01 09:38:54 +02:00 |
line_builder.cpp
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Added a Width Curve to Line2D + UVs fix
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2019-06-19 15:44:07 +02:00 |
line_builder.h
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Added a Width Curve to Line2D + UVs fix
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2019-06-19 15:44:07 +02:00 |
mesh_instance_2d.cpp
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Properly add "texture_changed" signal to MeshInstance2D
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2019-06-02 23:51:44 -03:00 |
mesh_instance_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
multimesh_instance_2d.cpp
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added MultiMeshInstance2D node for using MultiMesh in 2D
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2019-06-03 12:11:54 -07:00 |
multimesh_instance_2d.h
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added MultiMeshInstance2D node for using MultiMesh in 2D
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2019-06-03 12:11:54 -07:00 |
navigation_2d.cpp
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Remove unnecessary code and add some error explanations
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2019-07-01 12:59:42 +02:00 |
navigation_2d.h
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Scene: Ensure classes match their header filename
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2019-02-12 17:21:48 +01:00 |
navigation_polygon.cpp
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Fix wrong property binding for NavigationPolygon::vertices
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2019-05-29 17:28:22 +02:00 |
navigation_polygon.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
node_2d.cpp
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Fix look_at with non uniform scaling
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2019-02-08 18:00:54 +01:00 |
node_2d.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
parallax_background.cpp
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Ability to make CanvasLayers have pseudo 3D depth.
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2019-04-05 10:25:51 -03:00 |
parallax_background.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
parallax_layer.cpp
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Fix ParallaxBackground breaking when moving it out the scene tree
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2019-05-04 17:09:33 -07:00 |
parallax_layer.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
particles_2d.cpp
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Fix various memory leaks and errors
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2019-07-02 17:23:54 +03:00 |
particles_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
path_2d.cpp
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Don't allow PathFollow offset outside bounds
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2019-05-25 18:27:22 +02:00 |
path_2d.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
path_texture.cpp
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
path_texture.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
physics_body_2d.cpp
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Add default values to the editor help, docs, and generated RST
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2019-06-27 18:29:35 +03:00 |
physics_body_2d.h
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Some code changed with Clang-Tidy
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2019-06-26 15:08:25 +02:00 |
polygon_2d.cpp
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Clean up and fix some situations where triangulation may fail, closes #26366
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2019-03-02 12:04:24 -03:00 |
polygon_2d.h
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Updat polygons when skeleton setup changes, fixes #25949
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2019-02-16 20:08:17 -03:00 |
position_2d.cpp
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Fix compilation warnings in JS and Windows builds
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2019-06-15 14:40:45 +02:00 |
position_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
ray_cast_2d.cpp
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
ray_cast_2d.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
remote_transform_2d.cpp
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
remote_transform_2d.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
skeleton_2d.cpp
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Updat polygons when skeleton setup changes, fixes #25949
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2019-02-16 20:08:17 -03:00 |
skeleton_2d.h
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
sprite.cpp
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Some code changed with Clang-Tidy
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2019-06-26 15:08:25 +02:00 |
sprite.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
tile_map.cpp
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Added release function to PoolVector::Access.
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2019-07-06 12:04:27 +01:00 |
tile_map.h
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Tilemap fix displaced textures and shapes and added center texture and compatibility mode
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2019-07-02 17:12:58 +02:00 |
touch_screen_button.cpp
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Scene: Ensure classes match their header filename
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2019-02-12 17:21:48 +01:00 |
touch_screen_button.h
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Scene: Ensure classes match their header filename
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2019-02-12 17:21:48 +01:00 |
visibility_notifier_2d.cpp
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
visibility_notifier_2d.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
y_sort.cpp
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
y_sort.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |