godot/servers/xr/xr_positional_tracker.cpp

193 lines
8.2 KiB
C++

/**************************************************************************/
/* xr_positional_tracker.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "xr_positional_tracker.h"
#include "core/input/input.h"
#include "xr_controller_tracker.h"
void XRPositionalTracker::_bind_methods() {
BIND_ENUM_CONSTANT(TRACKER_HAND_UNKNOWN);
BIND_ENUM_CONSTANT(TRACKER_HAND_LEFT);
BIND_ENUM_CONSTANT(TRACKER_HAND_RIGHT);
BIND_ENUM_CONSTANT(TRACKER_HAND_MAX);
ClassDB::bind_method(D_METHOD("get_tracker_profile"), &XRPositionalTracker::get_tracker_profile);
ClassDB::bind_method(D_METHOD("set_tracker_profile", "profile"), &XRPositionalTracker::set_tracker_profile);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "profile"), "set_tracker_profile", "get_tracker_profile");
ClassDB::bind_method(D_METHOD("get_tracker_hand"), &XRPositionalTracker::get_tracker_hand);
ClassDB::bind_method(D_METHOD("set_tracker_hand", "hand"), &XRPositionalTracker::set_tracker_hand);
ADD_PROPERTY(PropertyInfo(Variant::INT, "hand", PROPERTY_HINT_ENUM, "Unknown,Left,Right"), "set_tracker_hand", "get_tracker_hand");
ClassDB::bind_method(D_METHOD("has_pose", "name"), &XRPositionalTracker::has_pose);
ClassDB::bind_method(D_METHOD("get_pose", "name"), &XRPositionalTracker::get_pose);
ClassDB::bind_method(D_METHOD("invalidate_pose", "name"), &XRPositionalTracker::invalidate_pose);
ClassDB::bind_method(D_METHOD("set_pose", "name", "transform", "linear_velocity", "angular_velocity", "tracking_confidence"), &XRPositionalTracker::set_pose);
ADD_SIGNAL(MethodInfo("pose_changed", PropertyInfo(Variant::OBJECT, "pose", PROPERTY_HINT_RESOURCE_TYPE, "XRPose")));
ADD_SIGNAL(MethodInfo("pose_lost_tracking", PropertyInfo(Variant::OBJECT, "pose", PROPERTY_HINT_RESOURCE_TYPE, "XRPose")));
ClassDB::bind_method(D_METHOD("get_input", "name"), &XRPositionalTracker::get_input);
ClassDB::bind_method(D_METHOD("set_input", "name", "value"), &XRPositionalTracker::set_input);
ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::STRING, "name")));
ADD_SIGNAL(MethodInfo("button_released", PropertyInfo(Variant::STRING, "name")));
ADD_SIGNAL(MethodInfo("input_float_changed", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::FLOAT, "value")));
ADD_SIGNAL(MethodInfo("input_vector2_changed", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::VECTOR2, "vector")));
ADD_SIGNAL(MethodInfo("profile_changed", PropertyInfo(Variant::STRING, "role")));
};
void XRPositionalTracker::set_tracker_profile(const String &p_profile) {
if (profile != p_profile) {
profile = p_profile;
emit_signal("profile_changed", profile);
}
}
String XRPositionalTracker::get_tracker_profile() const {
return profile;
}
XRPositionalTracker::TrackerHand XRPositionalTracker::get_tracker_hand() const {
return tracker_hand;
};
void XRPositionalTracker::set_tracker_hand(const XRPositionalTracker::TrackerHand p_hand) {
ERR_FAIL_INDEX(p_hand, TRACKER_HAND_MAX);
tracker_hand = p_hand;
};
bool XRPositionalTracker::has_pose(const StringName &p_action_name) const {
return poses.has(p_action_name);
}
Ref<XRPose> XRPositionalTracker::get_pose(const StringName &p_action_name) const {
Ref<XRPose> pose;
if (poses.has(p_action_name)) {
pose = poses[p_action_name];
}
return pose;
}
void XRPositionalTracker::invalidate_pose(const StringName &p_action_name) {
// only update this if we were tracking this pose
if (poses.has(p_action_name)) {
// We just set tracking data as invalid, we leave our current transform and velocity data as is so controllers don't suddenly jump to origin.
Ref<XRPose> pose = poses[p_action_name];
pose->set_has_tracking_data(false);
emit_signal(SNAME("pose_lost_tracking"), pose);
}
}
void XRPositionalTracker::set_pose(const StringName &p_action_name, const Transform3D &p_transform, const Vector3 &p_linear_velocity, const Vector3 &p_angular_velocity, const XRPose::TrackingConfidence p_tracking_confidence) {
Ref<XRPose> new_pose;
if (poses.has(p_action_name)) {
new_pose = poses[p_action_name];
} else {
new_pose.instantiate();
poses[p_action_name] = new_pose;
}
new_pose->set_name(p_action_name);
new_pose->set_has_tracking_data(true);
new_pose->set_transform(p_transform);
new_pose->set_linear_velocity(p_linear_velocity);
new_pose->set_angular_velocity(p_angular_velocity);
new_pose->set_tracking_confidence(p_tracking_confidence);
emit_signal(SNAME("pose_changed"), new_pose);
// TODO discuss whether we also want to create and emit an InputEventXRPose event
}
Variant XRPositionalTracker::get_input(const StringName &p_action_name) const {
// Complain if this method is called on a XRPositionalTracker instance.
if (!dynamic_cast<const XRControllerTracker *>(this)) {
WARN_DEPRECATED_MSG(R"*(The "get_input()" method is deprecated, use "XRControllerTracker" instead.)*");
}
if (inputs.has(p_action_name)) {
return inputs[p_action_name];
} else {
return Variant();
}
}
void XRPositionalTracker::set_input(const StringName &p_action_name, const Variant &p_value) {
// Complain if this method is called on a XRPositionalTracker instance.
if (!dynamic_cast<XRControllerTracker *>(this)) {
WARN_DEPRECATED_MSG(R"*(The "set_input()" method is deprecated, use "XRControllerTracker" instead.)*");
}
// XR inputs
bool changed;
if (inputs.has(p_action_name)) {
changed = inputs[p_action_name] != p_value;
} else {
changed = true;
}
if (changed) {
// store the new value
inputs[p_action_name] = p_value;
// emit signals to let the rest of the world know
switch (p_value.get_type()) {
case Variant::BOOL: {
bool pressed = p_value;
if (pressed) {
emit_signal(SNAME("button_pressed"), p_action_name);
} else {
emit_signal(SNAME("button_released"), p_action_name);
}
// TODO discuss whether we also want to create and emit an InputEventXRButton event
} break;
case Variant::FLOAT: {
emit_signal(SNAME("input_float_changed"), p_action_name, p_value);
// TODO discuss whether we also want to create and emit an InputEventXRValue event
} break;
case Variant::VECTOR2: {
emit_signal(SNAME("input_vector2_changed"), p_action_name, p_value);
// TODO discuss whether we also want to create and emit an InputEventXRAxis event
} break;
default: {
// ???
} break;
}
}
}