godot/platform/javascript
Rémi Verschelde 35ec0e9be7
OS: Remove native video API only implemented on iOS
See discussion in #43811, it was only implemented on iOS and even that
implementation was fairly limited. This would best be provided as plugins
for Android and iOS without cluttering the shared OS API.
2021-05-07 20:40:24 +02:00
..
api Replace remaining uses of NULL with nullptr 2021-04-29 11:53:27 +02:00
export Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
js [HTML5] Implement WebGL fallback. 2021-04-06 12:57:24 +02:00
.eslintrc.engine.js [HTML5] Document Engine and EngineConfig (jsdoc). 2021-02-26 11:33:59 +01:00
.eslintrc.js [HTML5] Enforce JavaScript style with eslint. 2020-11-23 12:15:18 +01:00
.eslintrc.libs.js Add support for WebXR 2021-01-04 17:02:37 -06:00
audio_driver_javascript.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
audio_driver_javascript.h Modernize Thread 2021-01-29 12:02:13 +01:00
detect.py [HTML5] Fix builds with recent emscripten versions 2021-04-30 08:01:26 +02:00
display_server_javascript.cpp OS: Remove native video API only implemented on iOS 2021-05-07 20:40:24 +02:00
display_server_javascript.h [HTML5] Opt-in virtual keyboard support. 2021-03-11 23:08:08 +01:00
dom_keys.inc Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
emscripten_helpers.py [HTML5] Export as Progressive Web App. 2021-04-27 14:44:31 +02:00
godot_audio.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godot_js.h [HTML5] Implement WebGL fallback. 2021-04-06 12:57:24 +02:00
http_client_javascript.cpp Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
http_client.h.inc [HTML5] Use 64KiB chunk size in JS HTTPClient. 2021-05-06 14:00:52 +02:00
javascript_eval.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
javascript_main.cpp [HTML5] Make home path persistent in editor. 2021-02-03 18:59:54 +01:00
javascript_runtime.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00
os_javascript.cpp [HTML5] Implement get_processor_count. 2021-02-17 13:03:52 +01:00
os_javascript.h [HTML5] Implement get_processor_count. 2021-02-17 13:03:52 +01:00
package-lock.json [HTML5] Add jsdoc2rst tool. 2021-02-26 11:33:59 +01:00
package.json [HTML5] Add jsdoc2rst tool. 2021-02-26 11:33:59 +01:00
platform_config.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub [HTML5] Add PWA support to the editor page. 2021-03-08 17:06:24 +01:00