.. |
tests
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Style: Sync other changes from new fix_style.sh and clang_format.sh
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2020-07-24 10:39:18 +02:00 |
app_icon.png
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Optimize images losslessly using oxipng -o6 --strip all --zopfli
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2018-06-28 19:17:41 +02:00 |
default_controller_mappings.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
gamecontrollerdb.txt
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Sync controller mappings DB with SDL2 community repo
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2020-06-05 12:46:28 +02:00 |
godotcontrollerdb.txt
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Input: Readd 'Default Android Gamepad' magic binding
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2020-05-11 11:22:21 +02:00 |
input_default.cpp
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Support SDL2 half axes and inverted axes mappings.
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2020-06-26 06:28:56 +01:00 |
input_default.h
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Support SDL2 half axes and inverted axes mappings.
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2020-06-26 06:28:56 +01:00 |
main_builders.py
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Support SDL2 half axes and inverted axes mappings.
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2020-06-26 06:28:56 +01:00 |
main_timer_sync.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
main_timer_sync.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
main.cpp
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Disable file logging for the project manager
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2020-07-15 12:14:51 +02:00 |
main.h
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Move frame delaying functions from Main to OS.
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2020-07-02 13:52:02 +02:00 |
performance.cpp
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Items and draw calls added to IDE Monitor in '2d' section
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2020-04-16 11:52:22 +01:00 |
performance.h
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Items and draw calls added to IDE Monitor in '2d' section
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2020-04-16 11:52:22 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
splash_editor.png
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Update AUTHORS and DONORS list
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2019-12-13 13:50:33 +01:00 |
splash.png
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Optimize images losslessly using oxipng -o6 --strip all --zopfli
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2019-10-12 23:23:33 +02:00 |