godot/scene
Rémi Verschelde 3018178d3f
Merge pull request #94286 from aaronp64/flowcontainer_resort_crash
Avoid `FlowContainer` crash with `TextureRect` using EXPAND_FIT_* expand modes
2024-07-22 14:12:48 +02:00
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2d Merge pull request #94147 from MovaUA/fixes/node-configuration-warning-dialog-text 2024-07-11 00:27:39 +02:00
3d Fix dynamic-stack-buffer-overflow crash when executing random functions on random physics objects 2024-07-18 19:22:03 -07:00
animation fix the sorting of blend_times in animation player 2024-07-03 10:01:32 -04:00
audio Fix audio samples not being able to be "finished" 2024-07-17 10:45:38 -04:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui Merge pull request #94286 from aaronp64/flowcontainer_resort_crash 2024-07-22 14:12:48 +02:00
main Merge pull request #94230 from CrazyRoka/optimize-gdscript-get-position 2024-07-19 11:10:43 +02:00
resources Fix polyphonic audio streams with id > 1 cannot be stopped or changed (MSVC mis-optimization) 2024-07-22 14:08:02 +02:00
theme Style: Optimize .svg files with svgo 2024-06-23 08:15:19 -05:00
property_list_helper.cpp Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
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