godot/editor/add_metadata_dialog.cpp
demolke 0468bea899 Add per-bone meta to Skeleton3D
Individual bones are not represented as `Node`s in Godot, in order to support meta functionality for them the skeleton has to carry the information similarly to how other per-bone properties are handled.
- Also adds support for GLTF import/export
2024-09-16 16:26:15 +02:00

119 lines
5.4 KiB
C++

/**************************************************************************/
/* add_metadata_dialog.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "add_metadata_dialog.h"
AddMetadataDialog::AddMetadataDialog() {
VBoxContainer *vbc = memnew(VBoxContainer);
add_child(vbc);
HBoxContainer *hbc = memnew(HBoxContainer);
vbc->add_child(hbc);
hbc->add_child(memnew(Label(TTR("Name:"))));
add_meta_name = memnew(LineEdit);
add_meta_name->set_custom_minimum_size(Size2(200 * EDSCALE, 1));
hbc->add_child(add_meta_name);
hbc->add_child(memnew(Label(TTR("Type:"))));
add_meta_type = memnew(OptionButton);
hbc->add_child(add_meta_type);
Control *spacing = memnew(Control);
vbc->add_child(spacing);
spacing->set_custom_minimum_size(Size2(0, 10 * EDSCALE));
set_ok_button_text(TTR("Add"));
register_text_enter(add_meta_name);
validation_panel = memnew(EditorValidationPanel);
vbc->add_child(validation_panel);
validation_panel->add_line(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Metadata name is valid."));
validation_panel->set_update_callback(callable_mp(this, &AddMetadataDialog::_check_meta_name));
validation_panel->set_accept_button(get_ok_button());
add_meta_name->connect(SceneStringName(text_changed), callable_mp(validation_panel, &EditorValidationPanel::update).unbind(1));
}
void AddMetadataDialog::_complete_init(const StringName &p_title) {
add_meta_name->grab_focus();
add_meta_name->set_text("");
validation_panel->update();
set_title(vformat(TTR("Add Metadata Property for \"%s\""), p_title));
// Skip if we already completed the initialization.
if (add_meta_type->get_item_count()) {
return;
}
// Theme icons can be retrieved only the Window has been initialized.
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
if (i == Variant::NIL || i == Variant::RID || i == Variant::CALLABLE || i == Variant::SIGNAL) {
continue; //not editable by inspector.
}
String type = i == Variant::OBJECT ? String("Resource") : Variant::get_type_name(Variant::Type(i));
add_meta_type->add_icon_item(get_editor_theme_icon(type), type, i);
}
}
void AddMetadataDialog::open(const StringName p_title, List<StringName> &p_existing_metas) {
this->_existing_metas = p_existing_metas;
_complete_init(p_title);
popup_centered();
}
StringName AddMetadataDialog::get_meta_name() {
return add_meta_name->get_text();
}
Variant AddMetadataDialog::get_meta_defval() {
Variant defval;
Callable::CallError ce;
Variant::construct(Variant::Type(add_meta_type->get_selected_id()), defval, nullptr, 0, ce);
return defval;
}
void AddMetadataDialog::_check_meta_name() {
const String meta_name = add_meta_name->get_text();
if (meta_name.is_empty()) {
validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Metadata name can't be empty."), EditorValidationPanel::MSG_ERROR);
} else if (!meta_name.is_valid_ascii_identifier()) {
validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Metadata name must be a valid identifier."), EditorValidationPanel::MSG_ERROR);
} else if (_existing_metas.find(meta_name)) {
validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, vformat(TTR("Metadata with name \"%s\" already exists."), meta_name), EditorValidationPanel::MSG_ERROR);
} else if (meta_name[0] == '_') {
validation_panel->set_message(EditorValidationPanel::MSG_ID_DEFAULT, TTR("Names starting with _ are reserved for editor-only metadata."), EditorValidationPanel::MSG_ERROR);
}
}