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2e73be99d8
-Added new 3D stream player node -Added ability for Area to capture sound from streams -Added small features in physics to be able to properly guess distance to areas for sound -Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children -Fixed KinematicBody API to make it the same as 2D. |
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.. | ||
audio | ||
physics | ||
physics_2d | ||
visual | ||
audio_server.cpp | ||
audio_server.h | ||
physics_2d_server.cpp | ||
physics_2d_server.h | ||
physics_server.cpp | ||
physics_server.h | ||
register_server_types.cpp | ||
register_server_types.h | ||
SCsub | ||
server_wrap_mt_common.h | ||
visual_server.cpp | ||
visual_server.h |