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bind
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set screen parameter names for gdscript
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2015-04-03 15:00:55 -04:00 |
io
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-fix resolver erase query to avoid running out of slots, fixes #1621
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2015-04-07 22:45:33 -03:00 |
math
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Merge pull request #1380 from ElectricSolstice/wparentheses_removal
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2015-03-22 15:05:47 -03:00 |
os
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improved save path error messages for scene, textures and audio, fixes #1514
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2015-04-12 16:45:59 -03:00 |
allocators.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
array.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
array.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
balloon_allocator.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
color.cpp
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closes #163
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2014-12-08 23:26:19 -05:00 |
color.h
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More 3D Work
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2014-06-16 10:22:26 -03:00 |
command_queue_mt.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
command_queue_mt.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
compressed_translation.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
compressed_translation.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
core_string_names.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
core_string_names.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
dictionary.cpp
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Fix for bug 1088
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2015-01-02 13:31:25 +02:00 |
dictionary.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
dvector.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
dvector.h
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New Navigation & Pathfinding support for 2D
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2015-02-14 12:10:15 -03:00 |
error_list.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
error_macros.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
error_macros.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
event_queue.cpp
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merging okam changes
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2015-04-02 07:22:17 -03:00 |
event_queue.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
fpstr.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
fpstr.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
func_ref.cpp
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-fix bug in cache for atlas import/export
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2014-03-13 22:57:24 -03:00 |
func_ref.h
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-fix bug in cache for atlas import/export
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2014-03-13 22:57:24 -03:00 |
global_constants.cpp
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Update global_constants.cpp
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2015-02-27 11:19:55 +01:00 |
global_constants.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
globals.cpp
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Fix CppCheck 'duplicateExpression' warning
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2014-11-07 05:26:41 +00:00 |
globals.h
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Misc Fixes
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2014-06-27 23:21:45 -03:00 |
hash_map.h
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A bit of everything:
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2014-05-14 01:22:15 -03:00 |
hashfuncs.h
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A bit of everything:
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2014-05-14 01:22:15 -03:00 |
image_quantize.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
image.cpp
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Added a PVRTC encoder for iOS
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2015-04-06 21:48:20 -03:00 |
image.h
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Added a PVRTC encoder for iOS
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2015-04-06 21:48:20 -03:00 |
input_map.cpp
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added bindings for InputMap
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2014-04-23 21:48:16 -04:00 |
input_map.h
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added bindings for InputMap
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2014-04-23 21:48:16 -04:00 |
int_types.h
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wrong typedef - closes #270
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2014-12-08 23:53:55 -05:00 |
list.h
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Fix a shadow declaration.
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2015-02-15 18:09:11 +00:00 |
make_binders.py
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Small Fixes
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2014-09-17 11:53:29 -03:00 |
map.h
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-improved physics ccd
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2014-02-19 11:57:14 -03:00 |
message_queue.cpp
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-Support for changing fonts
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2014-04-05 12:39:30 -03:00 |
message_queue.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
method_bind.cpp
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New Code Completion
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2014-12-16 22:31:57 -03:00 |
method_bind.h
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-Work in progress visual shader editor *DOES NOT WORK YET*
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2015-01-03 16:52:37 -03:00 |
multi_bucket_array.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
object_type_db.cpp
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fixes
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2015-01-13 11:22:56 -03:00 |
object_type_db.h
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-Work in progress visual shader editor *DOES NOT WORK YET*
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2015-01-03 16:52:37 -03:00 |
object.cpp
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add : bool Object.is_queued_for_deletion()
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2015-03-28 18:34:28 +01:00 |
object.h
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Update object.h
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2015-03-28 18:42:01 +01:00 |
packed_data_container.cpp
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Light Baker!
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2014-06-11 10:41:03 -03:00 |
packed_data_container.h
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Light Baker!
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2014-06-11 10:41:03 -03:00 |
pair.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
pair.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
path_db.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
path_db.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
path_remap.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
path_remap.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
pool_allocator.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
pool_allocator.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
print_string.cpp
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Small Issues & Maintenance
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2014-08-01 22:10:38 -03:00 |
print_string.h
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Small Issues & Maintenance
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2014-08-01 22:10:38 -03:00 |
ref_ptr.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
ref_ptr.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
reference.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
reference.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
register_core_types.cpp
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Fixes
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2014-12-20 15:30:06 -03:00 |
register_core_types.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
res_ptr.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
res_ptr.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
resource.cpp
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Added the default arguments to the binding for ResourceImportMetadata::add_source to match the c++ version
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2015-02-10 14:23:49 -07:00 |
resource.h
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fixed bug where resource path is properly exported
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2014-06-30 01:28:05 -03:00 |
rid.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
rid.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
ring_buffer.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
safe_refcount.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
safe_refcount.h
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-fixed export templates not loading/exporting on Windows
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2014-02-13 18:03:28 -03:00 |
script_debugger_debugger.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_debugger_local.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_debugger_local.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_debugger_remote.cpp
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-fixed export templates not loading/exporting on Windows
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2014-02-13 18:03:28 -03:00 |
script_debugger_remote.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_language.cpp
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UDP Fixes
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2014-11-13 00:53:12 -03:00 |
script_language.h
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New Code Completion
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2014-12-16 22:31:57 -03:00 |
SCsub
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Build System Changes
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2014-10-07 01:31:49 -03:00 |
self_list.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
set.h
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begin new serialization framework
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2015-02-15 01:21:26 -03:00 |
simple_type.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sort.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
string_db.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
string_db.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
translation.cpp
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-Fix shortcuts for OSX code completion, fixes #1111
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2015-01-04 11:03:31 -03:00 |
translation.h
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Small Issues & Maintenance
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2014-08-01 22:10:38 -03:00 |
typedefs.h
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-Ability to ask for documents/pictures/etc system dirs.
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2014-12-02 14:02:41 -03:00 |
ucaps.h
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Misc Fixes
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2014-06-27 23:21:45 -03:00 |
undo_redo.cpp
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Bug Fixes
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2014-11-02 11:31:01 -03:00 |
undo_redo.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
ustring.cpp
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Camel casing being capitalized only happens in the inspector now.
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2015-03-23 00:08:07 -05:00 |
ustring.h
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Camel casing being capitalized only happens in the inspector now.
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2015-03-23 00:08:07 -05:00 |
variant_call_bind.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
variant_call.cpp
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-Concatenating arrays keeps the shared property if any of the arrays is shared. Fixes #1646
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2015-04-07 21:18:46 -03:00 |
variant_construct_string.cpp
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begin new serialization framework
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2015-02-15 01:21:26 -03:00 |
variant_op.cpp
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-Concatenating arrays keeps the shared property if any of the arrays is shared. Fixes #1646
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2015-04-07 21:18:46 -03:00 |
variant.cpp
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begin new serialization framework
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2015-02-15 01:21:26 -03:00 |
variant.h
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begin new serialization framework
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2015-02-15 01:21:26 -03:00 |
vector.h
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Use Vector for storing areas
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2015-03-24 18:46:26 +00:00 |
vmap.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
vmap.h
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-scripts are converted to bytecode on export
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2014-02-25 09:31:47 -03:00 |
vset.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
vset.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |