godot/platform
Juan Linietsky 2af2a84a03 Misc Fixes
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-NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk)
-WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store
-Feaures in the new tutorials are all present in the sourcecode
-This (hopefully) should get rid of the animation list order getting corrupted
-Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing?
-In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource
-Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo
2014-06-27 23:21:45 -03:00
..
android Misc Fixes 2014-06-27 23:21:45 -03:00
bb10 More 3D Improvements 2014-05-29 10:56:39 -03:00
flash More 3D Work 2014-06-16 10:22:26 -03:00
iphone Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
isim -Support for changing fonts 2014-04-05 12:39:30 -03:00
javascript Light Baker! 2014-06-11 10:41:03 -03:00
nacl GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osx mouse_mode implementation on OS X 2014-06-26 22:14:37 +10:00
server Stop tracking platform/server/logo.h for it will be autogenerated 2014-02-19 23:51:08 +08:00
windows Merge pull request #460 from marynate/PR-static-mingw-build 2014-06-11 01:19:18 -03:00
x11 Merge pull request #445 from Raventara/master 2014-06-11 01:21:35 -03:00