godot/tests/core
Rémi Verschelde f7daa0fb2f
Merge pull request #96856 from RandomShaper/selfdestruct_correctness
Object: Let debug lock handle callee destruction within call chain gracefully
2024-09-16 13:35:06 +02:00
..
config Fix error when use relative #include in .gdshader / .gdshaderinc file 2024-08-08 11:59:14 +08:00
input Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
io Cleanup of raw nullptr checks with Ref 2024-08-31 15:01:09 +02:00
math Merge pull request #93856 from timothyqiu/expression-period 2024-09-11 12:34:39 +02:00
object Object: Add tests about the safety of tail destruction 2024-09-16 09:58:47 +02:00
os [Tests] Fix unit tests in template builds 2024-06-29 18:35:50 +02:00
string Added more unit tests for String insert and join. 2024-08-29 20:05:44 +03:00
templates [Core] Add LocalVector::has for convenience 2024-05-06 18:03:37 +02:00
threads WorkerThreadPool: Support daemon-like tasks (via yield semantics) 2024-04-10 18:47:42 +02:00
variant Implement typed dictionaries 2024-09-04 10:27:26 -05:00
test_crypto.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
test_hashing_context.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_time.h Explicitly cast to Variant's int type in Time tests 2023-02-20 14:46:21 -06:00