godot/modules/glslang
Bastiaan Olij d139131aab Adding Variable Rate Shading support to Godot
Improve GI renderer and add VRS support
Implement render device has_feature and move subgroup settings to limit_get
2022-07-17 15:42:24 +10:00
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config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
glslang_resource_limits.h simplify formatting scripts, add a clang-tidy script, and run clang-tidy 2022-01-29 04:41:03 -06:00
register_types.cpp Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +10:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00
SCsub glslang: Fix support for building against public/system library 2022-01-12 14:36:02 +01:00