godot/platform/android/java/lib
clayjohn 9141984e7e Enable GLES3 on Android
Add necessary build flags and switch from using a
GLES2 context to a GLES3 one.

This also enables building for OpenXR

Co-authored-by: m4gr3d <fhuyakou@gmail.com>
Co-authored-by: dsnopek <dsnopek@gmail.com>
2022-11-29 14:18:24 -08:00
..
aidl/com/android/vending/licensing Complete the implementation of the GodotPayment plugin. 2020-03-17 17:43:09 -07:00
patches Split the Android platform java logic into an Android library module (lib) and an application module (app). 2019-09-04 16:20:22 -07:00
res Fix issue causing the project manager to crash because of missing path argument 2022-09-07 14:21:34 -07:00
src Enable GLES3 on Android 2022-11-29 14:18:24 -08:00
AndroidManifest.xml Upgrade Android gradle plugin to version 7.2.1 2022-11-10 16:35:50 -08:00
build.gradle Upgrade Android gradle plugin to version 7.2.1 2022-11-10 16:35:50 -08:00
THIRDPARTY.md Split the Android platform java logic into an Android library module (lib) and an application module (app). 2019-09-04 16:20:22 -07:00