godot/thirdparty/vhacd/0003-fix-musl-build.patch
James Westman 589eb80a90 Fix build on musl-based systems
On some systems, including Alpine Linux, musl is used instead of
glibc. This commit patches the third-party V-HACD module to provide
a macro not provided by musl.

Fixes #31555.
2019-12-10 15:54:32 -06:00

16 lines
432 B
Diff

diff --git a/thirdparty/vhacd/inc/vhacdMutex.h b/thirdparty/vhacd/inc/vhacdMutex.h
index 6b09259200..d587dd6387 100644
--- a/thirdparty/vhacd/inc/vhacdMutex.h
+++ b/thirdparty/vhacd/inc/vhacdMutex.h
@@ -71,7 +71,9 @@
#include <pthread.h>
#endif
-#if defined(__APPLE__)
+// -- GODOT start --
+#if defined(__APPLE__) || !defined(__GLIBC__)
+// -- GODOT end --
#define PTHREAD_MUTEX_RECURSIVE_NP PTHREAD_MUTEX_RECURSIVE
#endif