mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 06:03:09 +00:00
516 lines
17 KiB
C
516 lines
17 KiB
C
/********************************************************************
|
|
* *
|
|
* THIS FILE IS PART OF THE OggTheora SOFTWARE CODEC SOURCE CODE. *
|
|
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
|
|
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
|
|
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
|
|
* *
|
|
* THE Theora SOURCE CODE IS COPYRIGHT (C) 2002-2009 *
|
|
* by the Xiph.Org Foundation and contributors http://www.xiph.org/ *
|
|
* *
|
|
********************************************************************
|
|
|
|
function:
|
|
last mod: $Id$
|
|
|
|
********************************************************************/
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <ogg/ogg.h>
|
|
#include "huffdec.h"
|
|
#include "decint.h"
|
|
|
|
|
|
|
|
/*Instead of storing every branching in the tree, subtrees can be collapsed
|
|
into one node, with a table of size 1<<nbits pointing directly to its
|
|
descedents nbits levels down.
|
|
This allows more than one bit to be read at a time, and avoids following all
|
|
the intermediate branches with next to no increased code complexity once
|
|
the collapsed tree has been built.
|
|
We do _not_ require that a subtree be complete to be collapsed, but instead
|
|
store duplicate pointers in the table, and record the actual depth of the
|
|
node below its parent.
|
|
This tells us the number of bits to advance the stream after reaching it.
|
|
|
|
This turns out to be equivalent to the method described in \cite{Hash95},
|
|
without the requirement that codewords be sorted by length.
|
|
If the codewords were sorted by length (so-called ``canonical-codes''), they
|
|
could be decoded much faster via either Lindell and Moffat's approach or
|
|
Hashemian's Condensed Huffman Code approach, the latter of which has an
|
|
extremely small memory footprint.
|
|
We can't use Choueka et al.'s finite state machine approach, which is
|
|
extremely fast, because we can't allow multiple symbols to be output at a
|
|
time; the codebook can and does change between symbols.
|
|
It also has very large memory requirements, which impairs cache coherency.
|
|
|
|
We store the tree packed in an array of 16-bit integers (words).
|
|
Each node consists of a single word, followed consecutively by two or more
|
|
indices of its children.
|
|
Let n be the value of this first word.
|
|
This is the number of bits that need to be read to traverse the node, and
|
|
must be positive.
|
|
1<<n entries follow in the array, each an index to a child node.
|
|
If the child is positive, then it is the index of another internal node in
|
|
the table.
|
|
If the child is negative or zero, then it is a leaf node.
|
|
These are stored directly in the child pointer to save space, since they only
|
|
require a single word.
|
|
If a leaf node would have been encountered before reading n bits, then it is
|
|
duplicated the necessary number of times in this table.
|
|
Leaf nodes pack both a token value and their actual depth in the tree.
|
|
The token in the leaf node is (-leaf&255).
|
|
The number of bits that need to be consumed to reach the leaf, starting from
|
|
the current node, is (-leaf>>8).
|
|
|
|
@ARTICLE{Hash95,
|
|
author="Reza Hashemian",
|
|
title="Memory Efficient and High-Speed Search {Huffman} Coding",
|
|
journal="{IEEE} Transactions on Communications",
|
|
volume=43,
|
|
number=10,
|
|
pages="2576--2581",
|
|
month=Oct,
|
|
year=1995
|
|
}*/
|
|
|
|
|
|
|
|
/*The map from external spec-defined tokens to internal tokens.
|
|
This is constructed so that any extra bits read with the original token value
|
|
can be masked off the least significant bits of its internal token index.
|
|
In addition, all of the tokens which require additional extra bits are placed
|
|
at the start of the list, and grouped by type.
|
|
OC_DCT_REPEAT_RUN3_TOKEN is placed first, as it is an extra-special case, so
|
|
giving it index 0 may simplify comparisons on some architectures.
|
|
These requirements require some substantial reordering.*/
|
|
static const unsigned char OC_DCT_TOKEN_MAP[TH_NDCT_TOKENS]={
|
|
/*OC_DCT_EOB1_TOKEN (0 extra bits)*/
|
|
15,
|
|
/*OC_DCT_EOB2_TOKEN (0 extra bits)*/
|
|
16,
|
|
/*OC_DCT_EOB3_TOKEN (0 extra bits)*/
|
|
17,
|
|
/*OC_DCT_REPEAT_RUN0_TOKEN (2 extra bits)*/
|
|
88,
|
|
/*OC_DCT_REPEAT_RUN1_TOKEN (3 extra bits)*/
|
|
80,
|
|
/*OC_DCT_REPEAT_RUN2_TOKEN (4 extra bits)*/
|
|
1,
|
|
/*OC_DCT_REPEAT_RUN3_TOKEN (12 extra bits)*/
|
|
0,
|
|
/*OC_DCT_SHORT_ZRL_TOKEN (3 extra bits)*/
|
|
48,
|
|
/*OC_DCT_ZRL_TOKEN (6 extra bits)*/
|
|
14,
|
|
/*OC_ONE_TOKEN (0 extra bits)*/
|
|
56,
|
|
/*OC_MINUS_ONE_TOKEN (0 extra bits)*/
|
|
57,
|
|
/*OC_TWO_TOKEN (0 extra bits)*/
|
|
58,
|
|
/*OC_MINUS_TWO_TOKEN (0 extra bits)*/
|
|
59,
|
|
/*OC_DCT_VAL_CAT2 (1 extra bit)*/
|
|
60,
|
|
62,
|
|
64,
|
|
66,
|
|
/*OC_DCT_VAL_CAT3 (2 extra bits)*/
|
|
68,
|
|
/*OC_DCT_VAL_CAT4 (3 extra bits)*/
|
|
72,
|
|
/*OC_DCT_VAL_CAT5 (4 extra bits)*/
|
|
2,
|
|
/*OC_DCT_VAL_CAT6 (5 extra bits)*/
|
|
4,
|
|
/*OC_DCT_VAL_CAT7 (6 extra bits)*/
|
|
6,
|
|
/*OC_DCT_VAL_CAT8 (10 extra bits)*/
|
|
8,
|
|
/*OC_DCT_RUN_CAT1A (1 extra bit)*/
|
|
18,
|
|
20,
|
|
22,
|
|
24,
|
|
26,
|
|
/*OC_DCT_RUN_CAT1B (3 extra bits)*/
|
|
32,
|
|
/*OC_DCT_RUN_CAT1C (4 extra bits)*/
|
|
12,
|
|
/*OC_DCT_RUN_CAT2A (2 extra bits)*/
|
|
28,
|
|
/*OC_DCT_RUN_CAT2B (3 extra bits)*/
|
|
40
|
|
};
|
|
|
|
/*The log base 2 of number of internal tokens associated with each of the spec
|
|
tokens (i.e., how many of the extra bits are folded into the token value).
|
|
Increasing the maximum value beyond 3 will enlarge the amount of stack
|
|
required for tree construction.*/
|
|
static const unsigned char OC_DCT_TOKEN_MAP_LOG_NENTRIES[TH_NDCT_TOKENS]={
|
|
0,0,0,2,3,0,0,3,0,0,0,0,0,1,1,1,1,2,3,1,1,1,2,1,1,1,1,1,3,1,2,3
|
|
};
|
|
|
|
|
|
/*The size a lookup table is allowed to grow to relative to the number of
|
|
unique nodes it contains.
|
|
E.g., if OC_HUFF_SLUSH is 4, then at most 75% of the space in the tree is
|
|
wasted (1/4 of the space must be used).
|
|
Larger numbers can decode tokens with fewer read operations, while smaller
|
|
numbers may save more space.
|
|
With a sample file:
|
|
32233473 read calls are required when no tree collapsing is done (100.0%).
|
|
19269269 read calls are required when OC_HUFF_SLUSH is 1 (59.8%).
|
|
11144969 read calls are required when OC_HUFF_SLUSH is 2 (34.6%).
|
|
10538563 read calls are required when OC_HUFF_SLUSH is 4 (32.7%).
|
|
10192578 read calls are required when OC_HUFF_SLUSH is 8 (31.6%).
|
|
Since a value of 2 gets us the vast majority of the speed-up with only a
|
|
small amount of wasted memory, this is what we use.
|
|
This value must be less than 128, or you could create a tree with more than
|
|
32767 entries, which would overflow the 16-bit words used to index it.*/
|
|
#define OC_HUFF_SLUSH (2)
|
|
/*The root of the tree is on the fast path, and a larger value here is more
|
|
beneficial than elsewhere in the tree.
|
|
7 appears to give the best performance, trading off between increased use of
|
|
the single-read fast path and cache footprint for the tables, though
|
|
obviously this will depend on your cache size.
|
|
Using 7 here, the VP3 tables are about twice as large compared to using 2.*/
|
|
#define OC_ROOT_HUFF_SLUSH (7)
|
|
|
|
|
|
|
|
/*Unpacks a Huffman codebook.
|
|
_opb: The buffer to unpack from.
|
|
_tokens: Stores a list of internal tokens, in the order they were found in
|
|
the codebook, and the lengths of their corresponding codewords.
|
|
This is enough to completely define the codebook, while minimizing
|
|
stack usage and avoiding temporary allocations (for platforms
|
|
where free() is a no-op).
|
|
Return: The number of internal tokens in the codebook, or a negative value
|
|
on error.*/
|
|
int oc_huff_tree_unpack(oc_pack_buf *_opb,unsigned char _tokens[256][2]){
|
|
ogg_uint32_t code;
|
|
int len;
|
|
int ntokens;
|
|
int nleaves;
|
|
code=0;
|
|
len=ntokens=nleaves=0;
|
|
for(;;){
|
|
long bits;
|
|
bits=oc_pack_read1(_opb);
|
|
/*Only process nodes so long as there's more bits in the buffer.*/
|
|
if(oc_pack_bytes_left(_opb)<0)return TH_EBADHEADER;
|
|
/*Read an internal node:*/
|
|
if(!bits){
|
|
len++;
|
|
/*Don't allow codewords longer than 32 bits.*/
|
|
if(len>32)return TH_EBADHEADER;
|
|
}
|
|
/*Read a leaf node:*/
|
|
else{
|
|
ogg_uint32_t code_bit;
|
|
int neb;
|
|
int nentries;
|
|
int token;
|
|
/*Don't allow more than 32 spec-tokens per codebook.*/
|
|
if(++nleaves>32)return TH_EBADHEADER;
|
|
bits=oc_pack_read(_opb,OC_NDCT_TOKEN_BITS);
|
|
neb=OC_DCT_TOKEN_MAP_LOG_NENTRIES[bits];
|
|
token=OC_DCT_TOKEN_MAP[bits];
|
|
nentries=1<<neb;
|
|
while(nentries-->0){
|
|
_tokens[ntokens][0]=(unsigned char)token++;
|
|
_tokens[ntokens][1]=(unsigned char)(len+neb);
|
|
ntokens++;
|
|
}
|
|
code_bit=0x80000000U>>len-1;
|
|
while(len>0&&(code&code_bit)){
|
|
code^=code_bit;
|
|
code_bit<<=1;
|
|
len--;
|
|
}
|
|
if(len<=0)break;
|
|
code|=code_bit;
|
|
}
|
|
}
|
|
return ntokens;
|
|
}
|
|
|
|
/*Count how many tokens would be required to fill a subtree at depth _depth.
|
|
_tokens: A list of internal tokens, in the order they are found in the
|
|
codebook, and the lengths of their corresponding codewords.
|
|
_depth: The depth of the desired node in the corresponding tree structure.
|
|
Return: The number of tokens that belong to that subtree.*/
|
|
static int oc_huff_subtree_tokens(unsigned char _tokens[][2],int _depth){
|
|
ogg_uint32_t code;
|
|
int ti;
|
|
code=0;
|
|
ti=0;
|
|
do{
|
|
if(_tokens[ti][1]-_depth<32)code+=0x80000000U>>_tokens[ti++][1]-_depth;
|
|
else{
|
|
/*Because of the expanded internal tokens, we can have codewords as long
|
|
as 35 bits.
|
|
A single recursion here is enough to advance past them.*/
|
|
code++;
|
|
ti+=oc_huff_subtree_tokens(_tokens+ti,_depth+31);
|
|
}
|
|
}
|
|
while(code<0x80000000U);
|
|
return ti;
|
|
}
|
|
|
|
/*Compute the number of bits to use for a collapsed tree node at the given
|
|
depth.
|
|
_tokens: A list of internal tokens, in the order they are found in the
|
|
codebook, and the lengths of their corresponding codewords.
|
|
_ntokens: The number of tokens corresponding to this tree node.
|
|
_depth: The depth of this tree node.
|
|
Return: The number of bits to use for a collapsed tree node rooted here.
|
|
This is always at least one, even if this was a leaf node.*/
|
|
static int oc_huff_tree_collapse_depth(unsigned char _tokens[][2],
|
|
int _ntokens,int _depth){
|
|
int got_leaves;
|
|
int loccupancy;
|
|
int occupancy;
|
|
int slush;
|
|
int nbits;
|
|
int best_nbits;
|
|
slush=_depth>0?OC_HUFF_SLUSH:OC_ROOT_HUFF_SLUSH;
|
|
/*It's legal to have a tree with just a single node, which requires no bits
|
|
to decode and always returns the same token.
|
|
However, no encoder actually does this (yet).
|
|
To avoid a special case in oc_huff_token_decode(), we force the number of
|
|
lookahead bits to be at least one.
|
|
This will produce a tree that looks ahead one bit and then advances the
|
|
stream zero bits.*/
|
|
nbits=1;
|
|
occupancy=2;
|
|
got_leaves=1;
|
|
do{
|
|
int ti;
|
|
if(got_leaves)best_nbits=nbits;
|
|
nbits++;
|
|
got_leaves=0;
|
|
loccupancy=occupancy;
|
|
for(occupancy=ti=0;ti<_ntokens;occupancy++){
|
|
if(_tokens[ti][1]<_depth+nbits)ti++;
|
|
else if(_tokens[ti][1]==_depth+nbits){
|
|
got_leaves=1;
|
|
ti++;
|
|
}
|
|
else ti+=oc_huff_subtree_tokens(_tokens+ti,_depth+nbits);
|
|
}
|
|
}
|
|
while(occupancy>loccupancy&&occupancy*slush>=1<<nbits);
|
|
return best_nbits;
|
|
}
|
|
|
|
/*Determines the size in words of a Huffman tree node that represents a
|
|
subtree of depth _nbits.
|
|
_nbits: The depth of the subtree.
|
|
This must be greater than zero.
|
|
Return: The number of words required to store the node.*/
|
|
static size_t oc_huff_node_size(int _nbits){
|
|
return 1+(1<<_nbits);
|
|
}
|
|
|
|
/*Produces a collapsed-tree representation of the given token list.
|
|
_tree: The storage for the collapsed Huffman tree.
|
|
This may be NULL to compute the required storage size instead of
|
|
constructing the tree.
|
|
_tokens: A list of internal tokens, in the order they are found in the
|
|
codebook, and the lengths of their corresponding codewords.
|
|
_ntokens: The number of tokens corresponding to this tree node.
|
|
Return: The number of words required to store the tree.*/
|
|
static size_t oc_huff_tree_collapse(ogg_int16_t *_tree,
|
|
unsigned char _tokens[][2],int _ntokens){
|
|
ogg_int16_t node[34];
|
|
unsigned char depth[34];
|
|
unsigned char last[34];
|
|
size_t ntree;
|
|
int ti;
|
|
int l;
|
|
depth[0]=0;
|
|
last[0]=(unsigned char)(_ntokens-1);
|
|
ntree=0;
|
|
ti=0;
|
|
l=0;
|
|
do{
|
|
int nbits;
|
|
nbits=oc_huff_tree_collapse_depth(_tokens+ti,last[l]+1-ti,depth[l]);
|
|
node[l]=(ogg_int16_t)ntree;
|
|
ntree+=oc_huff_node_size(nbits);
|
|
if(_tree!=NULL)_tree[node[l]++]=(ogg_int16_t)nbits;
|
|
do{
|
|
while(ti<=last[l]&&_tokens[ti][1]<=depth[l]+nbits){
|
|
if(_tree!=NULL){
|
|
ogg_int16_t leaf;
|
|
int nentries;
|
|
nentries=1<<depth[l]+nbits-_tokens[ti][1];
|
|
leaf=(ogg_int16_t)-(_tokens[ti][1]-depth[l]<<8|_tokens[ti][0]);
|
|
while(nentries-->0)_tree[node[l]++]=leaf;
|
|
}
|
|
ti++;
|
|
}
|
|
if(ti<=last[l]){
|
|
/*We need to recurse*/
|
|
depth[l+1]=(unsigned char)(depth[l]+nbits);
|
|
if(_tree!=NULL)_tree[node[l]++]=(ogg_int16_t)ntree;
|
|
l++;
|
|
last[l]=
|
|
(unsigned char)(ti+oc_huff_subtree_tokens(_tokens+ti,depth[l])-1);
|
|
break;
|
|
}
|
|
/*Pop back up a level of recursion.*/
|
|
else if(l-->0)nbits=depth[l+1]-depth[l];
|
|
}
|
|
while(l>=0);
|
|
}
|
|
while(l>=0);
|
|
return ntree;
|
|
}
|
|
|
|
/*Unpacks a set of Huffman trees, and reduces them to a collapsed
|
|
representation.
|
|
_opb: The buffer to unpack the trees from.
|
|
_nodes: The table to fill with the Huffman trees.
|
|
Return: 0 on success, or a negative value on error.
|
|
The caller is responsible for cleaning up any partially initialized
|
|
_nodes on failure.*/
|
|
int oc_huff_trees_unpack(oc_pack_buf *_opb,
|
|
ogg_int16_t *_nodes[TH_NHUFFMAN_TABLES]){
|
|
int i;
|
|
for(i=0;i<TH_NHUFFMAN_TABLES;i++){
|
|
unsigned char tokens[256][2];
|
|
int ntokens;
|
|
ogg_int16_t *tree;
|
|
size_t size;
|
|
/*Unpack the full tree into a temporary buffer.*/
|
|
ntokens=oc_huff_tree_unpack(_opb,tokens);
|
|
if(ntokens<0)return ntokens;
|
|
/*Figure out how big the collapsed tree will be and allocate space for it.*/
|
|
size=oc_huff_tree_collapse(NULL,tokens,ntokens);
|
|
/*This should never happen; if it does it means you set OC_HUFF_SLUSH or
|
|
OC_ROOT_HUFF_SLUSH too large.*/
|
|
if(size>32767)return TH_EIMPL;
|
|
tree=(ogg_int16_t *)_ogg_malloc(size*sizeof(*tree));
|
|
if(tree==NULL)return TH_EFAULT;
|
|
/*Construct the collapsed the tree.*/
|
|
oc_huff_tree_collapse(tree,tokens,ntokens);
|
|
_nodes[i]=tree;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*Determines the size in words of a Huffman subtree.
|
|
_tree: The complete Huffman tree.
|
|
_node: The index of the root of the desired subtree.
|
|
Return: The number of words required to store the tree.*/
|
|
static size_t oc_huff_tree_size(const ogg_int16_t *_tree,int _node){
|
|
size_t size;
|
|
int nchildren;
|
|
int n;
|
|
int i;
|
|
n=_tree[_node];
|
|
size=oc_huff_node_size(n);
|
|
nchildren=1<<n;
|
|
i=0;
|
|
do{
|
|
int child;
|
|
child=_tree[_node+i+1];
|
|
if(child<=0)i+=1<<n-(-child>>8);
|
|
else{
|
|
size+=oc_huff_tree_size(_tree,child);
|
|
i++;
|
|
}
|
|
}
|
|
while(i<nchildren);
|
|
return size;
|
|
}
|
|
|
|
/*Makes a copy of the given set of Huffman trees.
|
|
_dst: The array to store the copy in.
|
|
_src: The array of trees to copy.*/
|
|
int oc_huff_trees_copy(ogg_int16_t *_dst[TH_NHUFFMAN_TABLES],
|
|
const ogg_int16_t *const _src[TH_NHUFFMAN_TABLES]){
|
|
int total;
|
|
int i;
|
|
total=0;
|
|
for(i=0;i<TH_NHUFFMAN_TABLES;i++){
|
|
size_t size;
|
|
size=oc_huff_tree_size(_src[i],0);
|
|
total+=size;
|
|
_dst[i]=(ogg_int16_t *)_ogg_malloc(size*sizeof(*_dst[i]));
|
|
if(_dst[i]==NULL){
|
|
while(i-->0)_ogg_free(_dst[i]);
|
|
return TH_EFAULT;
|
|
}
|
|
memcpy(_dst[i],_src[i],size*sizeof(*_dst[i]));
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*Frees the memory used by a set of Huffman trees.
|
|
_nodes: The array of trees to free.*/
|
|
void oc_huff_trees_clear(ogg_int16_t *_nodes[TH_NHUFFMAN_TABLES]){
|
|
int i;
|
|
for(i=0;i<TH_NHUFFMAN_TABLES;i++)_ogg_free(_nodes[i]);
|
|
}
|
|
|
|
|
|
/*Unpacks a single token using the given Huffman tree.
|
|
_opb: The buffer to unpack the token from.
|
|
_node: The tree to unpack the token with.
|
|
Return: The token value.*/
|
|
int oc_huff_token_decode_c(oc_pack_buf *_opb,const ogg_int16_t *_tree){
|
|
const unsigned char *ptr;
|
|
const unsigned char *stop;
|
|
oc_pb_window window;
|
|
int available;
|
|
long bits;
|
|
int node;
|
|
int n;
|
|
ptr=_opb->ptr;
|
|
window=_opb->window;
|
|
stop=_opb->stop;
|
|
available=_opb->bits;
|
|
node=0;
|
|
for(;;){
|
|
n=_tree[node];
|
|
if(n>available){
|
|
unsigned shift;
|
|
shift=OC_PB_WINDOW_SIZE-available;
|
|
do{
|
|
/*We don't bother setting eof because we won't check for it after we've
|
|
started decoding DCT tokens.*/
|
|
if(ptr>=stop){
|
|
shift=(unsigned)-OC_LOTS_OF_BITS;
|
|
break;
|
|
}
|
|
shift-=8;
|
|
window|=(oc_pb_window)*ptr++<<shift;
|
|
}
|
|
while(shift>=8);
|
|
/*Note: We never request more than 24 bits, so there's no need to fill in
|
|
the last partial byte here.*/
|
|
available=OC_PB_WINDOW_SIZE-shift;
|
|
}
|
|
bits=window>>OC_PB_WINDOW_SIZE-n;
|
|
node=_tree[node+1+bits];
|
|
if(node<=0)break;
|
|
window<<=n;
|
|
available-=n;
|
|
}
|
|
node=-node;
|
|
n=node>>8;
|
|
window<<=n;
|
|
available-=n;
|
|
_opb->ptr=ptr;
|
|
_opb->window=window;
|
|
_opb->bits=available;
|
|
return node&255;
|
|
}
|