mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 14:12:51 +00:00
157 lines
5.8 KiB
C++
157 lines
5.8 KiB
C++
// © 2017 and later: Unicode, Inc. and others.
|
|
// License & terms of use: http://www.unicode.org/copyright.html
|
|
|
|
// bytesinkutil.h
|
|
// created: 2017sep14 Markus W. Scherer
|
|
|
|
#ifndef BYTESINKUTIL_H
|
|
#define BYTESINKUTIL_H
|
|
|
|
#include <type_traits>
|
|
|
|
#include "unicode/utypes.h"
|
|
#include "unicode/bytestream.h"
|
|
#include "unicode/edits.h"
|
|
#include "charstr.h"
|
|
#include "cmemory.h"
|
|
#include "uassert.h"
|
|
#include "ustr_imp.h"
|
|
|
|
U_NAMESPACE_BEGIN
|
|
|
|
class ByteSink;
|
|
class Edits;
|
|
|
|
class U_COMMON_API CharStringByteSink : public ByteSink {
|
|
public:
|
|
CharStringByteSink(CharString* dest);
|
|
~CharStringByteSink() override;
|
|
|
|
CharStringByteSink() = delete;
|
|
CharStringByteSink(const CharStringByteSink&) = delete;
|
|
CharStringByteSink& operator=(const CharStringByteSink&) = delete;
|
|
|
|
void Append(const char* bytes, int32_t n) override;
|
|
|
|
char* GetAppendBuffer(int32_t min_capacity,
|
|
int32_t desired_capacity_hint,
|
|
char* scratch,
|
|
int32_t scratch_capacity,
|
|
int32_t* result_capacity) override;
|
|
|
|
private:
|
|
CharString& dest_;
|
|
};
|
|
|
|
// CharString doesn't provide the public API that StringByteSink requires a
|
|
// string class to have so this template specialization replaces the default
|
|
// implementation of StringByteSink<CharString> with CharStringByteSink.
|
|
template<>
|
|
class StringByteSink<CharString> : public CharStringByteSink {
|
|
public:
|
|
StringByteSink(CharString* dest) : CharStringByteSink(dest) { }
|
|
StringByteSink(CharString* dest, int32_t /*initialAppendCapacity*/) : CharStringByteSink(dest) { }
|
|
};
|
|
|
|
class U_COMMON_API ByteSinkUtil {
|
|
public:
|
|
ByteSinkUtil() = delete; // all static
|
|
|
|
/** (length) bytes were mapped to valid (s16, s16Length). */
|
|
static UBool appendChange(int32_t length,
|
|
const char16_t *s16, int32_t s16Length,
|
|
ByteSink &sink, Edits *edits, UErrorCode &errorCode);
|
|
|
|
/** The bytes at [s, limit[ were mapped to valid (s16, s16Length). */
|
|
static UBool appendChange(const uint8_t *s, const uint8_t *limit,
|
|
const char16_t *s16, int32_t s16Length,
|
|
ByteSink &sink, Edits *edits, UErrorCode &errorCode);
|
|
|
|
/** (length) bytes were mapped/changed to valid code point c. */
|
|
static void appendCodePoint(int32_t length, UChar32 c, ByteSink &sink, Edits *edits = nullptr);
|
|
|
|
/** The few bytes at [src, nextSrc[ were mapped/changed to valid code point c. */
|
|
static inline void appendCodePoint(const uint8_t *src, const uint8_t *nextSrc, UChar32 c,
|
|
ByteSink &sink, Edits *edits = nullptr) {
|
|
appendCodePoint(static_cast<int32_t>(nextSrc - src), c, sink, edits);
|
|
}
|
|
|
|
/** Append the two-byte character (U+0080..U+07FF). */
|
|
static void appendTwoBytes(UChar32 c, ByteSink &sink);
|
|
|
|
static UBool appendUnchanged(const uint8_t *s, int32_t length,
|
|
ByteSink &sink, uint32_t options, Edits *edits,
|
|
UErrorCode &errorCode) {
|
|
if (U_FAILURE(errorCode)) { return false; }
|
|
if (length > 0) { appendNonEmptyUnchanged(s, length, sink, options, edits); }
|
|
return true;
|
|
}
|
|
|
|
static UBool appendUnchanged(const uint8_t *s, const uint8_t *limit,
|
|
ByteSink &sink, uint32_t options, Edits *edits,
|
|
UErrorCode &errorCode);
|
|
|
|
/**
|
|
* Calls a lambda that writes to a ByteSink with a CheckedArrayByteSink
|
|
* and then returns through u_terminateChars(), in order to implement
|
|
* the classic ICU4C C API writing to a fix sized buffer on top of a
|
|
* contemporary C++ API.
|
|
*
|
|
* @param buffer receiving buffer
|
|
* @param capacity capacity of receiving buffer
|
|
* @param lambda that gets called with the sink as an argument
|
|
* @param status set to U_BUFFER_OVERFLOW_ERROR on overflow
|
|
* @return number of bytes written, or needed (in case of overflow)
|
|
* @internal
|
|
*/
|
|
template <typename F,
|
|
typename = std::enable_if_t<
|
|
std::is_invocable_r_v<void, F, ByteSink&, UErrorCode&>>>
|
|
static int32_t viaByteSinkToTerminatedChars(char* buffer, int32_t capacity,
|
|
F&& lambda,
|
|
UErrorCode& status) {
|
|
if (U_FAILURE(status)) { return 0; }
|
|
CheckedArrayByteSink sink(buffer, capacity);
|
|
lambda(sink, status);
|
|
if (U_FAILURE(status)) { return 0; }
|
|
|
|
int32_t reslen = sink.NumberOfBytesAppended();
|
|
|
|
if (sink.Overflowed()) {
|
|
status = U_BUFFER_OVERFLOW_ERROR;
|
|
return reslen;
|
|
}
|
|
|
|
return u_terminateChars(buffer, capacity, reslen, &status);
|
|
}
|
|
|
|
/**
|
|
* Calls a lambda that writes to a ByteSink with a CharStringByteSink and
|
|
* then returns a CharString, in order to implement a contemporary C++ API
|
|
* on top of a C/C++ compatibility ByteSink API.
|
|
*
|
|
* @param lambda that gets called with the sink as an argument
|
|
* @param status to check and report
|
|
* @return the resulting string, or an empty string (in case of error)
|
|
* @internal
|
|
*/
|
|
template <typename F,
|
|
typename = std::enable_if_t<
|
|
std::is_invocable_r_v<void, F, ByteSink&, UErrorCode&>>>
|
|
static CharString viaByteSinkToCharString(F&& lambda, UErrorCode& status) {
|
|
if (U_FAILURE(status)) { return {}; }
|
|
CharString result;
|
|
CharStringByteSink sink(&result);
|
|
lambda(sink, status);
|
|
return result;
|
|
}
|
|
|
|
private:
|
|
static void appendNonEmptyUnchanged(const uint8_t *s, int32_t length,
|
|
ByteSink &sink, uint32_t options, Edits *edits);
|
|
};
|
|
|
|
U_NAMESPACE_END
|
|
|
|
#endif //BYTESINKUTIL_H
|