mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 06:03:09 +00:00
69 lines
3.0 KiB
C++
69 lines
3.0 KiB
C++
/**************************************************************************/
|
|
/* check_box.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef CHECK_BOX_H
|
|
#define CHECK_BOX_H
|
|
|
|
#include "scene/gui/button.h"
|
|
|
|
class CheckBox : public Button {
|
|
GDCLASS(CheckBox, Button);
|
|
|
|
struct ThemeCache {
|
|
int h_separation = 0;
|
|
int check_v_offset = 0;
|
|
Ref<StyleBox> normal_style;
|
|
|
|
Ref<Texture2D> checked;
|
|
Ref<Texture2D> unchecked;
|
|
Ref<Texture2D> radio_checked;
|
|
Ref<Texture2D> radio_unchecked;
|
|
Ref<Texture2D> checked_disabled;
|
|
Ref<Texture2D> unchecked_disabled;
|
|
Ref<Texture2D> radio_checked_disabled;
|
|
Ref<Texture2D> radio_unchecked_disabled;
|
|
} theme_cache;
|
|
|
|
protected:
|
|
Size2 get_icon_size() const;
|
|
Size2 get_minimum_size() const override;
|
|
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
bool is_radio();
|
|
|
|
public:
|
|
CheckBox(const String &p_text = String());
|
|
~CheckBox();
|
|
};
|
|
|
|
#endif // CHECK_BOX_H
|