mirror of
https://github.com/godotengine/godot.git
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25 lines
1.2 KiB
XML
25 lines
1.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition="'$(GodotConfiguration)|$(GodotPlatform)'=='%%VSCONF%%'">
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<NMakeBuildCommandLine>%%BUILD%%</NMakeBuildCommandLine>
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<NMakeReBuildCommandLine>%%REBUILD%%</NMakeReBuildCommandLine>
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<NMakeCleanCommandLine>%%CLEAN%%</NMakeCleanCommandLine>
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<NMakeOutput Condition="'$(NMakeOutput)' == ''">%%OUTPUT%%</NMakeOutput>
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<NMakePreprocessorDefinitions>%%DEFINES%%;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
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<NMakeIncludeSearchPath>%%INCLUDES%%;$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
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<NMakeForcedIncludes>$(NMakeForcedIncludes)</NMakeForcedIncludes>
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<NMakeAssemblySearchPath>$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
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<NMakeForcedUsingAssemblies>$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
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<AdditionalOptions>%%OPTIONS%% $(AdditionalOptions)</AdditionalOptions>
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</PropertyGroup>
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<PropertyGroup Condition="%%CONDITION%%">
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%%PROPERTIES%%
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</PropertyGroup>
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<ItemGroup Condition="%%CONDITION%%">
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%%EXTRA_ITEMS%%
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</ItemGroup>
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</Project>
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<!-- CHECKSUM
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%%HASH%%
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-->
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