mirror of
https://github.com/godotengine/godot.git
synced 2024-11-10 06:03:09 +00:00
144 lines
5.6 KiB
C++
144 lines
5.6 KiB
C++
/**************************************************************************/
|
|
/* editor_debugger_server.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#include "editor_debugger_server.h"
|
|
|
|
#include "core/io/marshalls.h"
|
|
#include "core/io/tcp_server.h"
|
|
#include "core/os/mutex.h"
|
|
#include "core/os/thread.h"
|
|
#include "editor/editor_log.h"
|
|
#include "editor/editor_node.h"
|
|
#include "editor/editor_settings.h"
|
|
|
|
class EditorDebuggerServerTCP : public EditorDebuggerServer {
|
|
private:
|
|
Ref<TCPServer> server;
|
|
String endpoint;
|
|
|
|
public:
|
|
static EditorDebuggerServer *create(const String &p_protocol);
|
|
|
|
virtual void poll() override {}
|
|
virtual String get_uri() const override;
|
|
virtual Error start(const String &p_uri) override;
|
|
virtual void stop() override;
|
|
virtual bool is_active() const override;
|
|
virtual bool is_connection_available() const override;
|
|
virtual Ref<RemoteDebuggerPeer> take_connection() override;
|
|
|
|
EditorDebuggerServerTCP();
|
|
};
|
|
|
|
EditorDebuggerServer *EditorDebuggerServerTCP::create(const String &p_protocol) {
|
|
ERR_FAIL_COND_V(p_protocol != "tcp://", nullptr);
|
|
return memnew(EditorDebuggerServerTCP);
|
|
}
|
|
|
|
EditorDebuggerServerTCP::EditorDebuggerServerTCP() {
|
|
server.instantiate();
|
|
}
|
|
|
|
String EditorDebuggerServerTCP::get_uri() const {
|
|
return endpoint;
|
|
}
|
|
|
|
Error EditorDebuggerServerTCP::start(const String &p_uri) {
|
|
// Default host and port
|
|
String bind_host = (String)EDITOR_GET("network/debug/remote_host");
|
|
int bind_port = (int)EDITOR_GET("network/debug/remote_port");
|
|
|
|
// Optionally override
|
|
if (!p_uri.is_empty() && p_uri != "tcp://") {
|
|
String scheme, path, fragment;
|
|
Error err = p_uri.parse_url(scheme, bind_host, bind_port, path, fragment);
|
|
ERR_FAIL_COND_V(err != OK, ERR_INVALID_PARAMETER);
|
|
ERR_FAIL_COND_V(!bind_host.is_valid_ip_address() && bind_host != "*", ERR_INVALID_PARAMETER);
|
|
}
|
|
|
|
// Try listening on ports
|
|
const int max_attempts = 5;
|
|
for (int attempt = 1;; ++attempt) {
|
|
const Error err = server->listen(bind_port, bind_host);
|
|
if (err == OK) {
|
|
break;
|
|
}
|
|
if (attempt >= max_attempts) {
|
|
EditorNode::get_log()->add_message(vformat("Cannot listen on port %d, remote debugging unavailable.", bind_port), EditorLog::MSG_TYPE_ERROR);
|
|
return err;
|
|
}
|
|
int last_port = bind_port++;
|
|
EditorNode::get_log()->add_message(vformat("Cannot listen on port %d, trying %d instead.", last_port, bind_port), EditorLog::MSG_TYPE_WARNING);
|
|
}
|
|
|
|
// Endpoint that the client should connect to
|
|
endpoint = vformat("tcp://%s:%d", bind_host, bind_port);
|
|
|
|
return OK;
|
|
}
|
|
|
|
void EditorDebuggerServerTCP::stop() {
|
|
server->stop();
|
|
}
|
|
|
|
bool EditorDebuggerServerTCP::is_active() const {
|
|
return server->is_listening();
|
|
}
|
|
|
|
bool EditorDebuggerServerTCP::is_connection_available() const {
|
|
return server->is_listening() && server->is_connection_available();
|
|
}
|
|
|
|
Ref<RemoteDebuggerPeer> EditorDebuggerServerTCP::take_connection() {
|
|
ERR_FAIL_COND_V(!is_connection_available(), Ref<RemoteDebuggerPeer>());
|
|
return memnew(RemoteDebuggerPeerTCP(server->take_connection()));
|
|
}
|
|
|
|
/// EditorDebuggerServer
|
|
HashMap<StringName, EditorDebuggerServer::CreateServerFunc> EditorDebuggerServer::protocols;
|
|
|
|
EditorDebuggerServer *EditorDebuggerServer::create(const String &p_protocol) {
|
|
ERR_FAIL_COND_V(!protocols.has(p_protocol), nullptr);
|
|
return protocols[p_protocol](p_protocol);
|
|
}
|
|
|
|
void EditorDebuggerServer::register_protocol_handler(const String &p_protocol, CreateServerFunc p_func) {
|
|
ERR_FAIL_COND(protocols.has(p_protocol));
|
|
protocols[p_protocol] = p_func;
|
|
}
|
|
|
|
void EditorDebuggerServer::initialize() {
|
|
register_protocol_handler("tcp://", EditorDebuggerServerTCP::create);
|
|
}
|
|
|
|
void EditorDebuggerServer::deinitialize() {
|
|
protocols.clear();
|
|
}
|