godot/drivers/egl
2024-08-25 21:19:54 +03:00
..
egl_manager.cpp Enable fallback from ANGLE to native and improve ANGLE error messages. 2024-08-25 21:19:54 +03:00
egl_manager.h EGL: Use EGL_EXT_platform_base whenever possible 2024-06-04 08:43:34 +02:00
SCsub [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00