godot/doc/classes/VisualShaderNodeRandomRange.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

12 lines
605 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeRandomRange" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A visual shader node that generates a pseudo-random scalar.
</brief_description>
<description>
Random range node will output a pseudo-random scalar value in the specified range, based on the seed. The value is always the same for the given seed and range, so you should provide a changing input, e.g. by using time.
</description>
<tutorials>
</tutorials>
</class>