godot/modules/multiplayer/editor
Fabio Alessandrelli 1a5ac1fd59
[MP] Fix division by zero in network profiler
The debugger reports synchronizers with empty state to the editor
even if no data is being sent to other peers.

The editor conditional to avoid division by zero was checking the wrong
variable.

(cherry picked from commit 042b264c55)
2024-09-17 08:57:42 +02:00
..
editor_network_profiler.cpp [MP] Fix division by zero in network profiler 2024-09-17 08:57:42 +02:00
editor_network_profiler.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
multiplayer_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
multiplayer_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
replication_editor.cpp Fixed undo not updating spawn checkbox in replication editor 2024-08-06 15:50:48 +02:00
replication_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00