This class allows for a RenderSceneData implementation to be made in GDExtension. This class allows for a RenderSceneData implementation to be made in GDExtension. Implement this in GDExtension to return the camera [Projection]. Implement this in GDExtension to return the camera [Transform3D]. Implement this in GDExtension to return the [RID] of the uniform buffer containing the scene data as a UBO. Implement this in GDExtension to return the view count. Implement this in GDExtension to return the eye offset for the given [param view]. Implement this in GDExtension to return the view [Projection] for the given [param view].