/**************************************************************************/ /* find_in_files.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef FIND_IN_FILES_H #define FIND_IN_FILES_H #include "core/templates/hash_map.h" #include "scene/gui/dialogs.h" // Performs the actual search class FindInFiles : public Node { GDCLASS(FindInFiles, Node); public: static const char *SIGNAL_RESULT_FOUND; static const char *SIGNAL_FINISHED; void set_search_text(const String &p_pattern); void set_whole_words(bool p_whole_word); void set_match_case(bool p_match_case); void set_folder(const String &folder); void set_filter(const HashSet &exts); String get_search_text() const { return _pattern; } bool is_whole_words() const { return _whole_words; } bool is_match_case() const { return _match_case; } void start(); void stop(); bool is_searching() const { return _searching; } float get_progress() const; protected: void _notification(int p_what); static void _bind_methods(); private: void _process(); void _iterate(); void _scan_dir(const String &path, PackedStringArray &out_folders, PackedStringArray &out_files_to_scan); void _scan_file(const String &fpath); // Config String _pattern; HashSet _extension_filter; String _root_dir; bool _whole_words = true; bool _match_case = true; // State bool _searching = false; String _current_dir; Vector _folders_stack; Vector _files_to_scan; int _initial_files_count = 0; }; class LineEdit; class CheckBox; class FileDialog; class HBoxContainer; // Prompts search parameters class FindInFilesDialog : public AcceptDialog { GDCLASS(FindInFilesDialog, AcceptDialog); public: enum FindInFilesMode { SEARCH_MODE, REPLACE_MODE }; static const char *SIGNAL_FIND_REQUESTED; static const char *SIGNAL_REPLACE_REQUESTED; FindInFilesDialog(); void set_search_text(const String &text); void set_replace_text(const String &text); void set_find_in_files_mode(FindInFilesMode p_mode); String get_search_text() const; String get_replace_text() const; bool is_match_case() const; bool is_whole_words() const; String get_folder() const; HashSet get_filter() const; protected: void _notification(int p_what); void _visibility_changed(); void custom_action(const String &p_action) override; static void _bind_methods(); private: void _on_folder_button_pressed(); void _on_folder_selected(String path); void _on_search_text_modified(const String &text); void _on_search_text_submitted(const String &text); void _on_replace_text_submitted(const String &text); FindInFilesMode _mode; LineEdit *_search_text_line_edit = nullptr; Label *_replace_label = nullptr; LineEdit *_replace_text_line_edit = nullptr; LineEdit *_folder_line_edit = nullptr; CheckBox *_match_case_checkbox = nullptr; CheckBox *_whole_words_checkbox = nullptr; Button *_find_button = nullptr; Button *_replace_button = nullptr; FileDialog *_folder_dialog = nullptr; HBoxContainer *_filters_container = nullptr; HashMap _filters_preferences; }; class Button; class Tree; class TreeItem; class ProgressBar; // Display search results class FindInFilesPanel : public Control { GDCLASS(FindInFilesPanel, Control); public: static const char *SIGNAL_RESULT_SELECTED; static const char *SIGNAL_FILES_MODIFIED; FindInFilesPanel(); FindInFiles *get_finder() const { return _finder; } void set_with_replace(bool with_replace); void set_replace_text(const String &text); void start_search(); void stop_search(); protected: static void _bind_methods(); void _notification(int p_what); private: void _on_result_found(const String &fpath, int line_number, int begin, int end, String text); void _on_finished(); void _on_refresh_button_clicked(); void _on_cancel_button_clicked(); void _on_result_selected(); void _on_item_edited(); void _on_replace_text_changed(const String &text); void _on_replace_all_clicked(); struct Result { int line_number = 0; int begin = 0; int end = 0; int begin_trimmed = 0; }; void apply_replaces_in_file(const String &fpath, const Vector &locations, const String &new_text); void update_replace_buttons(); String get_replace_text(); void draw_result_text(Object *item_obj, Rect2 rect); void set_progress_visible(bool p_visible); void clear(); FindInFiles *_finder = nullptr; Label *_search_text_label = nullptr; Tree *_results_display = nullptr; Label *_status_label = nullptr; Button *_refresh_button = nullptr; Button *_cancel_button = nullptr; ProgressBar *_progress_bar = nullptr; HashMap _file_items; HashMap _result_items; bool _with_replace = false; HBoxContainer *_replace_container = nullptr; LineEdit *_replace_line_edit = nullptr; Button *_replace_all_button = nullptr; }; #endif // FIND_IN_FILES_H