/*************************************************************************/ /* editor_run_native.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "editor_run_native.h" #include "editor_import_export.h" void EditorRunNative::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { List ep; EditorImportExport::get_singleton()->get_export_platforms(&ep); ep.sort_custom(); for (List::Element *E = ep.front(); E; E = E->next()) { Ref eep = EditorImportExport::get_singleton()->get_export_platform(E->get()); if (eep.is_null()) continue; Ref icon = eep->get_logo(); if (!icon.is_null()) { Image im = icon->get_data(); im.clear_mipmaps(); if (!im.empty()) { im.resize(16, 16); Ref small_icon = memnew(ImageTexture); small_icon->create_from_image(im); MenuButton *mb = memnew(MenuButton); mb->get_popup()->connect("item_pressed", this, "_run_native", varray(E->get())); mb->connect("pressed", this, "_run_native", varray(-1, E->get())); mb->set_icon(small_icon); add_child(mb); menus[E->get()] = mb; } } } } if (p_what == NOTIFICATION_PROCESS) { bool changed = EditorImportExport::get_singleton()->poll_export_platforms() || first; if (changed) { for (Map::Element *E = menus.front(); E; E = E->next()) { Ref eep = EditorImportExport::get_singleton()->get_export_platform(E->key()); MenuButton *mb = E->get(); int dc = eep->get_device_count(); if (dc == 0) { mb->hide(); } else { mb->get_popup()->clear(); mb->show(); if (dc == 1) { mb->set_tooltip(eep->get_device_name(0) + "\n\n" + eep->get_device_info(0).strip_edges()); } else { mb->set_tooltip("Select device from the list"); for (int i = 0; i < dc; i++) { mb->get_popup()->add_icon_item(get_icon("Play", "EditorIcons"), eep->get_device_name(i)); mb->get_popup()->set_item_tooltip(mb->get_popup()->get_item_count() - 1, eep->get_device_info(i).strip_edges()); } } } } first = false; } } } void EditorRunNative::_run_native(int p_idx, const String &p_platform) { Ref eep = EditorImportExport::get_singleton()->get_export_platform(p_platform); ERR_FAIL_COND(eep.is_null()); if (p_idx == -1) { if (eep->get_device_count() == 1) { menus[p_platform]->get_popup()->hide(); p_idx = 0; } else { return; } } emit_signal("native_run"); int flags = 0; if (deploy_debug_remote) flags |= EditorExportPlatform::EXPORT_REMOTE_DEBUG; if (deploy_dumb) flags |= EditorExportPlatform::EXPORT_DUMB_CLIENT; if (debug_collisions) flags |= EditorExportPlatform::EXPORT_VIEW_COLLISONS; if (debug_navigation) flags |= EditorExportPlatform::EXPORT_VIEW_NAVIGATION; eep->run(p_idx, flags); } void EditorRunNative::_bind_methods() { ObjectTypeDB::bind_method("_run_native", &EditorRunNative::_run_native); ADD_SIGNAL(MethodInfo("native_run")); } void EditorRunNative::set_deploy_dumb(bool p_enabled) { deploy_dumb = p_enabled; } bool EditorRunNative::is_deploy_dumb_enabled() const { return deploy_dumb; } void EditorRunNative::set_deploy_debug_remote(bool p_enabled) { deploy_debug_remote = p_enabled; } bool EditorRunNative::is_deploy_debug_remote_enabled() const { return deploy_debug_remote; } void EditorRunNative::set_debug_collisions(bool p_debug) { debug_collisions = p_debug; } bool EditorRunNative::get_debug_collisions() const { return debug_collisions; } void EditorRunNative::set_debug_navigation(bool p_debug) { debug_navigation = p_debug; } bool EditorRunNative::get_debug_navigation() const { return debug_navigation; } EditorRunNative::EditorRunNative() { set_process(true); first = true; deploy_dumb = false; deploy_debug_remote = false; debug_collisions = false; debug_navigation = false; }