* Environment.AddPostAction() and the global AlwaysBuild() were added in
0.93, so requiring 0.14 is broken.
* Environment.Decider and Glob were added in some intermediate 0.97
release.
* The Variables object was added in 0.98.1.
- The Windows, UWP, Android (on Windows) and Linux builds are
tested with Scons 3.0 alpha using Python 3.
- OSX and iOS should hopefully work but are not tested since
I don't have a Mac.
- Builds using SCons 2.5 and Python 2 should not be impacted.
The pattern and replacement matching behaviour has been changed purely
due to the nature of switching to a standards-compliant library.
One mistake in the previous behaviour was that named groups didn't have
a number. This has been corrected.
As names are actually just an alias of numbered groups,
RegExMatch::get_name_dict() is now get_names() and is a dict
referring to the group number it represents.
Duplicate names are enabled and the with the first matching instance
used.
Due the lack of a suitable equivalent in PCRE2, RegExMatch::expand() was
removed.
-Added new 3D stream player node
-Added ability for Area to capture sound from streams
-Added small features in physics to be able to properly guess distance to areas for sound
-Fixed 3D CollisionObject so shapes are added the same as in 2D, directly from children
-Fixed KinematicBody API to make it the same as 2D.
Now you have: extra, all (the default), moderate, no.
The old 'yes' option is still supported, but a warning will be printed and 'all' will be assumed.
The different options will translate to the following:
MSVC:
extra -> /Wall (implies /W4)
all -> /W3 + disable non-essential (*)
moderate -> /W2 + disable non-essential (*)
no -> /w
GCC/Clang:
extra -> -Wall -Wextra
all -> -Wall
moderate -> -Wall -Wno-unused
no -> -w
* = Truncations, narrowing conversions...: /wd4267 /wd4244 /wd4305 /wd4800
All the warnings are factored out of the platform-specific files and moved to
SConstruct. Will have to check that it does not introduce regressions on some
platforms/compilers.
(cherry picked from commit 31107daa1a)
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
- `certs` and `editor_fonts` go to `thirdparty`
- `dist` and `scripts` go to a new `misc` folder
- `collada` and `doc` go to `tools/editor`
The next step will be to rename `tools/editor` to `editor` directly,
but this will be done at the right time to avoid breaking too many PRs.
Done with `autopep8 --select=E7`, fixes:
- E701 - Put colon-separated compound statement on separate lines.
- E702 - Put semicolon-separated compound statement on separate lines.
- E703 - Put semicolon-separated compound statement on separate lines.
- E711 - Fix comparison with None.
- E712 - Fix (trivial case of) comparison with boolean.
- E713 - Fix (trivial case of) non-membership check.
- E721 - Fix various deprecated code (via lib2to3).
( @Akien : this PR is for current HEAD only, not to be cherry-picked for 2.1.1 )
this is manual revertion of #6501 which introduced a bug that prevented
scons from detecting Mingw under Windows when MSVC was installed.
(thanks to @vnen for finding this)
AND
it fixes the actual bug that prevented scons from detecting MSVC standalone
compiler ( a confusions between ``VSINSTALLDIR`` and ``VCINSTALLDIR`` )
The freeware Standalone MSVC C++ Build Tools are available here :
http://landinghub.visualstudio.com/visual-cpp-build-tools