New contributors added to AUTHORS:
@creikey, @IronicallySerious, @LikeLakers2, @minraws, @NilsIrl,
@profan, @raphael10241024
New Platinum sponsor, added to splash screen:
Heroic Labs
Merged some duplicates via .mailmap to allow better tracking of
commit counts with `git shortlog -s -n -e --no-merges`.
Thanks to all contributors and donors for making Godot possible!
(cherry picked from commit 664d7e7336)
(cherry picked from commit 0ce197f238)
New contributors added to AUTHORS:
@merumelu, @sparkart
Thanks to all contributors and donors for making Godot possible!
(cherry picked from commit 41beecaa08)
New contributors added to AUTHORS:
@Anutrix, @hbina, @santouits
Thanks to all contributors and donors for making Godot possible!
(cherry picked from commit 6d6b9ccc9a)
Otherwise we run into situations where commits to stable branches
induce very long build times, as they have to basically build from
scratch but also invalidate the cache for future commits on the
master branch.
This commit also makes the cache folder branch-specific, but since
it's still limited to 1 GB of total cache size, we don't enable it
for non-master, as we would still run into issues with non-master
build invalidating the master cache.
(cherry picked from commit b021bdbf1f)
The rationale for keeping those shared by default is that they're typical
dependencies found on any Linux system, and it saves compilation time and
binary size to link their dynamically.
But since official builds default to all-builtin, and Debian/Ubuntu still
don't have libpng16 (which we now require) readily available on all their
supported releases, it's simpler to bundle all the things.
This does not change the fact that those dependencies *can* be unbundled
on Linux, it's only the default option changing.
(cherry picked from commit 1769cbc0e2)
For 2.1, also building by default against bundled openssl.
Emscripten used not to error out on those warnings, but this behaviour changed
recently, so we revert it to be able to compile as we used to for previous 2.1.x
releases. It would be good to fix those undefined symbols though.
From August 1, 2019, Google Play requires that all new apps and app updates
include 64-bit versions, so we enable ARM64 by default.
IINM support for x86 and x86_64 is still be optional, so not enabling them
out of the box.
Part of #25030.
(cherry picked from commit 9e820cdf20)
Like arm64v8, this is only supported by API 21 and later,
so we enforce 21 as min API for x86_64.
Part of #25030.
(cherry picked from commit 7f4ee36469)