Rémi Verschelde
d96b7d767a
Merge pull request #66110 from Zylann/reference_get_count
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get_reference_count()`
2022-09-22 08:26:29 +02:00
Rémi Verschelde
2d598bbf9a
Merge pull request #66222 from Mickeon/gradual-destruction
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Remove unused struct in GradientTexture1D
2022-09-22 08:26:20 +02:00
Marc Gilleron
474cee7daf
Rename and expose RefCounted::get_reference_count()
2022-09-21 21:18:54 +01:00
Micky
3cae53ba70
Remove unused struct in GradientTexture1D
2022-09-21 19:05:03 +02:00
Rémi Verschelde
9f2748f63c
Merge pull request #66213 from KoBeWi/not_right_but_works™
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Remove duplicate code in ItemList
2022-09-21 18:55:12 +02:00
kobewi
4a0e03cea5
Remove duplicate code in ItemList
2022-09-21 15:37:01 +02:00
Rémi Verschelde
dd3f3f6717
Merge pull request #66210 from Rindbee/fix-font-string-size
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Let the cached `TextLine` reset the width in `get_string_size`
2022-09-21 15:36:50 +02:00
Rindbee
332c566a6c
Let the cached TextLine
reset the width in get_string_size
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Previously, the cached `TextLine` would set the width in `draw_string`, but not in `get_string_size`,
which resulted in unexpected results returned by `get_string_size` in some cases.
2022-09-21 19:47:36 +08:00
Ninni Pipping
df9eaf5f47
Tree recursive folding
2022-09-21 13:28:29 +02:00
Rémi Verschelde
307f560b39
Merge pull request #66183 from KoBeWi/ARE_YOU_READY
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Set scene tiles' position before adding them
2022-09-21 11:07:43 +02:00
Rémi Verschelde
7bf61e3912
Merge pull request #64359 from Mickeon/rename-camera-rotating
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Reverse Camera2D.`rotating` to `ignore_rotation`
2022-09-21 11:06:41 +02:00
Rémi Verschelde
28e1dc6162
Merge pull request #65828 from rburing/body_state_sync_callable
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make `body_set_state_sync_callback` take a `Callable`
2022-09-21 11:05:41 +02:00
Rémi Verschelde
11602cbcfd
Merge pull request #66126 from RedMser/shortcut-context-inspector
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Fix editing `shortcut_context` in inspector
2022-09-21 11:04:44 +02:00
Micky
ee16de583f
Reverse Camera2D.rotating
to ignore_rotation
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`rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D
Updates description in the docs, as well.
2022-09-21 01:52:12 +02:00
kobewi
a275b70b6e
Set scene tiles' position before adding them
2022-09-21 00:37:18 +02:00
Rémi Verschelde
c44e1c4e31
Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-margins
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`Sprite3D`/`AnimatedSprite3D` Fix drawing `AtlasTexture`s with vertical margins differently than in 2D
2022-09-20 23:06:26 +02:00
Rémi Verschelde
ae2d9be0fe
Merge pull request #63740 from Faless/net/4.x_http_request_decompress
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[HTTP] Implement streaming decompression.
2022-09-20 22:29:16 +02:00
Fabio Alessandrelli
172a9e0b24
[HTTPRequest] Cleanup, refactor deferred call.
2022-09-20 18:39:10 +02:00
Fabio Alessandrelli
98047e791a
[HTTPRequest] Body streaming decompresison.
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Using a StreamPeerGZIP (which acts as a ringbuffer).
2022-09-20 18:39:10 +02:00
Rémi Verschelde
bcf754d735
Merge pull request #66068 from bruvzg/rtl_fx_connected
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[RTL] Add option to apply built-in effects to the individual connected glyphs.
2022-09-19 22:05:47 +02:00
Rémi Verschelde
209a837f79
Merge pull request #66112 from Zylann/get_configuration_warnings_psa
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Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19 22:03:44 +02:00
Rémi Verschelde
73c35e8d95
Merge pull request #65918 from clayjohn/quadmesh
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Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19 22:03:17 +02:00
RedMser
a12c71fff1
Fix #66062 : editing shortcut_context in inspector
2022-09-19 19:13:52 +02:00
clayjohn
87710517fa
Add QuadMesh back as a subclass of PlaneMesh.
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This simplifies the creation of billboarded meshes without any code overhead.
2022-09-19 08:53:10 -07:00
Marc Gilleron
aed3822a93
Change return type of get_configuration_warnings
to PackedStringArray
2022-09-19 16:43:15 +01:00
bruvzg
46af7cbfdd
[RTL] Add option to apply built-in effects to the individual connected glyphs.
2022-09-19 18:10:32 +03:00
fabriceci
1937e030b5
Increases the number of maximum detected collisions
2022-09-19 16:44:31 +02:00
Rémi Verschelde
40a7fb238d
Merge pull request #64728 from fabriceci/only-report-recovery-for-floor-snapping
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Turn on recovery as collisions only for floor snapping
2022-09-19 15:39:55 +02:00
Rémi Verschelde
1445b052b4
Merge pull request #66104 from Zylann/notification_local_transform_changed
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Expose Node3D `NOTIFICATION_LOCAL_TRANSFORM_CHANGED`
2022-09-19 15:32:43 +02:00
Marc Gilleron
c00c29a136
Expose NOTIFICATION_LOCAL_TRANSFORM_CHANGED
2022-09-19 13:43:46 +01:00
fabriceci
10395f5df2
Turn on recovery as collisions only for floor snapping as this leads to unwanted behaviour for other surface than the floor.
2022-09-18 22:23:09 +02:00
kleonc
8a56100d39
SpriteBase3D
Fix drawing AtlasTextures with vertical margins differently than in 2D
2022-09-18 20:08:31 +02:00
kleonc
8837d41b50
Move duplicated drawing code from Sprite3D
/AnimatedSprite3D
to SpriteBase3D
2022-09-18 20:03:03 +02:00
Rindbee
65f97c671c
Make the inner TabBar in a TabContainer behave as if it were in a Container
2022-09-18 20:55:13 +08:00
Rémi Verschelde
e5594c26b1
Merge pull request #44143 from KoBeWi/callable_multiplayer
2022-09-18 13:47:04 +02:00
Tomasz Chabora
882a4f8906
Port remaining connections to callable_mp
2022-09-18 13:08:54 +02:00
Rémi Verschelde
80be221608
Merge pull request #66018 from Mickeon/fix-animated-sprite-outdated-warning
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Fix outdated warning in AnimatedSprite2D
2022-09-18 10:52:58 +02:00
Rémi Verschelde
6e8638683e
Merge pull request #66012 from Rindbee/fix-TabContainer-minimum_size
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Fix minimum size calculation for `TabContainer`
2022-09-18 10:48:08 +02:00
Micky
213cc7859e
Fix outdated warning in AnimatedSprite2D
2022-09-18 02:52:20 +02:00
Rindbee
464c374372
Fix minimum size calculation for TabContainer
2022-09-18 06:59:48 +08:00
Rémi Verschelde
0bb57bd9f2
Merge pull request #65931 from fabriceci/add-recovery-as-collision-in-low-level-methods
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Add recovery_as_collision in move_and_collide/test_move
2022-09-18 00:42:29 +02:00
Rémi Verschelde
06c8f1c659
Merge pull request #58567 from madmiraal/fix-26470
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Remove ParallaxLayer's invalid dependence on screen_offset
2022-09-18 00:42:22 +02:00
Rémi Verschelde
6ba4137f8f
Merge pull request #65929 from bruvzg/rtl_theme_font_change
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Fix RichTextLabel not updating on theme/theme override change until text is updated.
2022-09-18 00:40:18 +02:00
Silc Renew
96ee320fb7
Changed the rest definition of SkeletonProfileHumanoid thumb
2022-09-18 06:28:53 +09:00
fabriceci
a72d5be2c6
Add recovery_as_collision in move_and_collide/test_move
2022-09-17 11:40:03 +02:00
bruvzg
2a0b4244b7
Fix RichTextLabel not updating on theme/theme override change until text is updated.
2022-09-16 22:24:11 +03:00
Hugo Locurcio
7dee32ad14
Tweak LightmapGI defaults to be closer to the CPU lightmapper
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- Use 3 bounces by default.
- Enable environment lighting from the scene by default.
- This is not done in `3.x` for compatibility with existing projects,
but it makes sense to do this by default since pretty much all
outdoor scenes benefit from this.
- Set the custom environment color to white (like ReflectionProbe).
- Its default energy is still 0, so it's invisible by default.
- Enable the generation of dynamic object probes by default.
- Tweak the `max_texture_size` property hint for better usability.
- Improve error messages when passing invalid sizes to
`LightmapGI.set_max_texture_size()`.
2022-09-16 16:27:00 +02:00
kobewi
1a462bc84e
Fix crash when playing Tween right after finishing
2022-09-16 14:20:12 +02:00
Rémi Verschelde
d6d43dc785
Merge pull request #65873 from Chaosus/fix_uniform_sorting
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Fix sorting of uniform items in the material properties
2022-09-16 09:24:18 +02:00
Rémi Verschelde
d79040e7eb
Merge pull request #65496 from MinusKube/popup-capture-mouse-bug
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Fix MOUSE_MODE_CAPTURED not working correctly with popups
2022-09-16 09:23:40 +02:00